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DayOfWar: Tech Demo release.

by Bill Vee · 02/24/2009 (3:45 am) · 22 comments

It's been a while since I posted some progress on my game so I thought I would release a tech demo of the some of the features of the game play.
This demo simple shows the spherical terrain and gravity zones I created to allow the game to take place on a sphere with vehicles and standard FPS character control.

This demo uses a highly modified atlas concept and as such is based on the atlas system.
I was a little disheartened when I found out that GG was no longer going to pursue the atlas system for Torque3D.
I hope I can supply some sort of addon for Torque3D that will return support for atlas and by extension my AtlasSphere system.

There is no polish to the demo.
Some of the assets used are from GG and of course there copyrights are in effect.

This demo has 2 missions that you can load.
One is a single atlas file wrapped into a sphere.
This one is just for you to get the idea of the evolution that my AtlasSpheres went though, and still evolving.
The second is the new AtlasSphere class.
The AtlasSpheres contain 6 geometry sets and six texture sets.

You will start as the spacesuit player and there will be a couple of simple SpaceFlying vehicles and a wheeled vehicle for you to play with.

A couple of notes.
I tested the flight controls with a xbox360 controller and it worked fine for me.
If you prefer to remap the controls simply hit "ctl + O" to bring up the standard option dialog box.
You can press "alt + C" to switch to the standard camera and back to the player.
You can also press "alt + V" to switch to the new 6DOF(6 degrees of freedom) camera.

There are still some bugs I am working on but for the most part you should get an idea of the mechanics.

There are a couple of things I didn't put in the release as I am not happy with them yet , WaterSphere and the atmosphere shader to name 2.

Give it a try and let me know what you think.

DOW_DEMO
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#21
04/20/2009 (7:51 am)
Sorry for the bump but I've questions about the spherical terrainblock. Is it possible to add more spherical terrainblocks to the map, and move them to another side like moving an object? This is very usefull for a game like Spore. :)

Greets,
me
#22
04/20/2009 (8:40 am)
You can add multiple AtlasSpheres.
Not sure what you mean by "and move them to another side like moving an object?"

If you download the demo and press F12 while in a mission you bring up the editor and you can move any object including the AtlasSphere.
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