GDNet: Weekend Reading
by Drew -Gaiiden- Sikora · 01/23/2009 (9:29 pm) · 1 comments
Journal Land Pick of the Week
Trapper Zoid's Trapper Keeper - Trapper Zoid has been spending this past week trying out various sketch software to use with his tablet, including: ArtRage Starter Edition 2.5, Autodesk Sketchbook Pro, Painter Essentials, GIMP, and Inkscape. If you too have a tablet but don't know what app would be best for you to use it with, check out these reviews! They might also make you decide to get a tablet.
From the Staff
* The Code Zone Bargain Basement Blog - johnhattan takes you on a tour of how the GDNet book series came to be
* Gaiiden's Scroll - Weekly sitrep: linking to Oluseyi's V5 site mock-ups, some updated GDNet book info, new resources and a ton of new events
Project Updates
* Saga City - sneakyrobot ponders several options for how to render his game, experimenting with them all to come to a decision that suits his current development style - solo
* Radioactive-Software - dgreen02 opens up the communications line from his hardened underground bunker (complete with Command Center and fully stocked Armory) just long enough to leak details on a new game project as well as an update on Urban Empires. Attempts to trace the signal back to source were unsuccessful, but some tasty images were also snatched from the broadcast and the surveillance feed seems to be active, if archived. He's also ben posting updates full of fabulous eye candy all week so don't stop at this entry.
* Journal of dbaumgart - dbaumgart has up some new artwork he's been busy on, as well as an old unfinished image he dug up. Definitely looks cooler than some of my old unfinished QBasic programs... I'm so jealous of artists :P
* Journal of MrCpaw - MrCpaw has another video up demonstrating his work on a map editor, another incremental step in his game dev learning process
* Journal of EasilyConfused - EasilyConfused has a quick video up demonstrating his latest project, and he goes over some major design changes
* Milkshake's Dev Diary - Milkshake has a screenshot showing off some depth of field rendering, and will soon be posting more information on how he's been implementing hardware shaders for the game
* Reinvention and Further Development of the Wheel - staaf is looking for people to help with a test run of his project to check compatability with different systems
Game Dev Stuffs
* BrokenThorn Entertainment - Crypter has released Chapter 19 in his OSDev series of articles. This chapter includes the first interactive demo and focuses on keyboard programming (layout, protocols, encoder, controller, etc)
* Excursions into the Unknown - Mike.Popoloski holds over to the next SlimDX article with a short piece on friend assemblies, and how something that works quite well with C# got absolutely and totally screwed up by C++/CLI
* mittentacular - inspired by Steve Gaynor's blog entry on how he got into game development, mittens shares his personal experiences along his road to becoming a professional game developer. Heck, it inspires me to post something insightful as well. Maybe I will. With so many ways to break into this industry, the more stories you hear the broader your horizons become.
* Merry Prankster Games - gdunbar muses over ways to prevent people from pirating his games
* My personal space of thoughts... - if you happen to not know the wonderful coding tool that is Visual Assist and why it's so great, Metron gives it an in-depth review. He'll also be reviewing plenty of other development tools in the coming weeks as well
* Just Glad to Be Here - rmadsen goes over what went wrong during the development of a recent casual title he worked on, a follow up to an earlier post covering things that went right, in typical postmortem fashion
* Daedalus Development - interested in Unit Testing and Test Driven Development but never had a chance to try it out? Well that was the case with rick_appleton so he decided to give himself a reason for trying it by Unit Testing a renderer
Other Stuffs
* Any Colour You Like - benryves has packaged up and posted a test build of BBC BASIC for people to download and check out, with documentation available online as well.
Greetings and salutations to ToastFlambe!
Trapper Zoid's Trapper Keeper - Trapper Zoid has been spending this past week trying out various sketch software to use with his tablet, including: ArtRage Starter Edition 2.5, Autodesk Sketchbook Pro, Painter Essentials, GIMP, and Inkscape. If you too have a tablet but don't know what app would be best for you to use it with, check out these reviews! They might also make you decide to get a tablet.
From the Staff
* The Code Zone Bargain Basement Blog - johnhattan takes you on a tour of how the GDNet book series came to be
* Gaiiden's Scroll - Weekly sitrep: linking to Oluseyi's V5 site mock-ups, some updated GDNet book info, new resources and a ton of new events
Project Updates
* Saga City - sneakyrobot ponders several options for how to render his game, experimenting with them all to come to a decision that suits his current development style - solo
* Radioactive-Software - dgreen02 opens up the communications line from his hardened underground bunker (complete with Command Center and fully stocked Armory) just long enough to leak details on a new game project as well as an update on Urban Empires. Attempts to trace the signal back to source were unsuccessful, but some tasty images were also snatched from the broadcast and the surveillance feed seems to be active, if archived. He's also ben posting updates full of fabulous eye candy all week so don't stop at this entry.
* Journal of dbaumgart - dbaumgart has up some new artwork he's been busy on, as well as an old unfinished image he dug up. Definitely looks cooler than some of my old unfinished QBasic programs... I'm so jealous of artists :P
* Journal of MrCpaw - MrCpaw has another video up demonstrating his work on a map editor, another incremental step in his game dev learning process
* Journal of EasilyConfused - EasilyConfused has a quick video up demonstrating his latest project, and he goes over some major design changes
* Milkshake's Dev Diary - Milkshake has a screenshot showing off some depth of field rendering, and will soon be posting more information on how he's been implementing hardware shaders for the game
* Reinvention and Further Development of the Wheel - staaf is looking for people to help with a test run of his project to check compatability with different systems
Game Dev Stuffs
* BrokenThorn Entertainment - Crypter has released Chapter 19 in his OSDev series of articles. This chapter includes the first interactive demo and focuses on keyboard programming (layout, protocols, encoder, controller, etc)
* Excursions into the Unknown - Mike.Popoloski holds over to the next SlimDX article with a short piece on friend assemblies, and how something that works quite well with C# got absolutely and totally screwed up by C++/CLI
* mittentacular - inspired by Steve Gaynor's blog entry on how he got into game development, mittens shares his personal experiences along his road to becoming a professional game developer. Heck, it inspires me to post something insightful as well. Maybe I will. With so many ways to break into this industry, the more stories you hear the broader your horizons become.
* Merry Prankster Games - gdunbar muses over ways to prevent people from pirating his games
* My personal space of thoughts... - if you happen to not know the wonderful coding tool that is Visual Assist and why it's so great, Metron gives it an in-depth review. He'll also be reviewing plenty of other development tools in the coming weeks as well
* Just Glad to Be Here - rmadsen goes over what went wrong during the development of a recent casual title he worked on, a follow up to an earlier post covering things that went right, in typical postmortem fashion
* Daedalus Development - interested in Unit Testing and Test Driven Development but never had a chance to try it out? Well that was the case with rick_appleton so he decided to give himself a reason for trying it by Unit Testing a renderer
Other Stuffs
* Any Colour You Like - benryves has packaged up and posted a test build of BBC BASIC for people to download and check out, with documentation available online as well.
Greetings and salutations to ToastFlambe!
About the author

Torque Owner Brandon Baker
World Core Studios