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Vimeo can take a flying leap.

by Tom Feni · 01/23/2009 (3:05 pm) · 16 comments

Verbatim of my reply to their email...
Well as you have deleted my account completely without first deleting the videos and then sending a email explaining why then I assume you won't work with me. The videos I released are from a game I created not one I am playing. I work in video game creation like a artist would in paints and oil, or a movie director would in film, so in all rights it, the video, is an artistic creation. I did not throw up 100's of videos and I doubt anyone other then fellow game creators watched it. So I doubt the overhead on your bandwidth went up that much. I have no problem taking them elsewhere as I doubt you will take the time to even read this email.


-----Original Message-----
From: rights@vimeo.com [mailto:rights@vimeo.com]
Sent: Friday, January 23, 2009 1:45 PM
To: r.fenimore@comcast.net
Subject: Your Vimeo Account


Dear robert fenimore:

Your account has been removed by the Vimeo Staff for violating the Terms of Service of Vimeo.com

Reason: Uploading game walk-throughs, game strategy videos, depictions of player vs player battles, raids, or other videos that simply depict individuals playing a video game.

We hope you find a video host more suited to your needs. If you believe this was an error, please send a civil response to this email and we will work with you, assuming you are correct.

Regards,
Vimeo


Pretty rude all around, as I know some people have found out already. I guess Utube will be my new video outlet.

TomFeni

#1
01/23/2009 (3:38 pm)
funny, the word "game" does not even appear in their terms.

but I did find this:
Quote:You further represent and warrant that (i) you own or have the necessary licenses, rights, consents and permissions to use and authorize VIMEO to use all patent, trademark, trade secret, copyright or other proprietary rights in and to your Submission to enable inclusion and use of the Submission in the manner contemplated by this TOS; and (ii) you have any and all necessary written or implied consents, releases, and/or permissions of each and every identifiable individual person in the Submission to use the name, picture and likeness of each and every such identifiable individual person to enable inclusion and use of the Submission in the manner contemplated by this Agreement.

Perhaps the Vimeo president has his/her head up their own arse...and is discriminatory against digital forms of art.

P.S. Edit out your comcast email addy!
#2
01/23/2009 (3:54 pm)
R.fenimore@comcast.net is my email account here.. :)
Its ok, I hope.. :)

Yeah I feel bad because I know alot of other people use it too, and I guess its only a matter of time before they get them too..

Its really too bad..
Its a cool video outlet for people.

TomFeni
#3
01/23/2009 (4:13 pm)
I used to care about Vimeo, but the new YouTube high def is as good as theirs.

Vimeo has a nicer site and better embedded player, but it seems YouTube has been making improvements in this area as well.
#4
01/23/2009 (4:24 pm)
So what you're telling us is that Vimeo, and IAC owned company, kicked you off their site for posting a reel of a Torque product? A product produced by GarageGames... another IAC owned company.

Weird.
#5
01/23/2009 (4:34 pm)
Actually not a garagegames product, Toby Turtle is my idea, my work, my 2 year investment. Garagegames only provided the tools, not the work. So as far as getting permission from myself to post videos of my own game then yes I give myself the right to post videos of my game.
:)

TomFeni
#6
01/23/2009 (4:37 pm)
Still seems foolish to me.
#7
01/23/2009 (4:40 pm)
indeed.. :)

TomFeni
#8
01/23/2009 (4:59 pm)
hah, that's ironic.
elenzil.com/gg/images/irony.jpg
#9
01/23/2009 (5:30 pm)
Sorry about this guys...we don't have any special power over Vimeo's policies. I pretty much agree with Tom Spilman here. Vimeo looks nicer, but Youtube is fast catching up on features. For you guys, Youtube is probably a better option.
#10
01/23/2009 (8:08 pm)
Yeah vimeo pretty much blows. At least YouTube works with my itouch.

TomFeni
#11
01/24/2009 (12:47 am)
I know a team that worked on digital animated cartoonists at the university here, who also lost there vimeo account because they were called 'computer game scenes'. Vimeo has got the sickness, hope it dont spread...
#12
01/24/2009 (3:15 am)
Nah, I prefer youtube myself (especially it's channel feature and ever increasing features) and it has a much larger community / viewer base, so it should always be in your list of video distro options, regardless of who else you use, that's assuming you care about viewing numbers of course ;)

I think IAC/vimeo dropped the ball on this one, doesn't that mean they should have theoretically closed gg's account already, if they sticking to their policy that is?
#13
01/24/2009 (3:32 am)
nope gg is protected with vimeo as gg has talked to them so they will have no problems with vimeo and nothing will be deleted. as for everyone else but the employees of gg you should all change to youtube.
#14
01/24/2009 (6:24 am)
Yes, GG talked to them some time back and got permission- but it was probably Vimeo doing that more because GG is a well-known company than because they want the videos there. Looking at the discussion thread, it seemed to me like they were just using the video-game excuse to get everything off the site in order to allow more "artsy" videos, which is their admitted focus. They blew away two of my videos, and now mine are up on YouTube.

I also think that this shouldn't be put on IAC's shoulders. Yes, both companies are owned by IAC, but they are not run by IAC. Every company has a different direction they're headed in, and they don't have to cooperate with each other. A lot of these companies probably don't know what other companies are owned by IAC unless they are doing some sort of checking up on those companies.
#15
01/24/2009 (11:06 am)
I find it interesting tho that on their site (vimeo) they specify that even if its a game video it cannot promote a product for sale. which most of GG's videos are related to either games for sale or to showcase their engine. Seems to be a bit hypocritical, or is it because GG's bought a vimeo plus account. If thats the case then I suppose if I bought a vimeo plus account I too could post whatever I want?
But like I said, YouTube seems to have a broader market and been around longer. Also they support more media outlets then vimeo.

I just think its ridiculous to completely wipe someone off the site, what if I posted "normal" videos with game videos, would I then be able to keep the account I had?

Its actually just as well as with the birth of my 4th child I have decided that game development is now something I just dont have time for anymore. This with the news that GG's is now moving towards supporting bigger studios by making their engine more expensive, makes it harder to justify upgraidng the engine anymore. TGE is no longer supported and now your main option will be a 1000.00+ engine.

Cant blame GG's tho since they have moved to a profitible market and want to pay their employees. But it does shrink their customer base. I am planning to release Toby Turtle soon, probably free with all source so if you wrote me about getting the source it will soon be available. I want to finish up some things and then I will be putting it up as my farewell gift.

Thanks for the 7 years of fun Garagegames and I wish all of you the best.


TomFeni
:)
#16
01/25/2009 (7:15 am)
"Video game developers may post videos of their work provided they cite their involvement in the description of the video (maps and mods to commercial games don't count)."

This is still very disappointing coming from Vimeo..