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car model for tgea released

by Maxim Lyulyukin aka "Robomaniac" · 01/22/2009 (3:42 pm) · 8 comments

done car model to use with TGEA, full texture set (diffuse,normals,specular)can be used with this car
source included in various formats..
model is 2300 triangles
3 separate textures (for glass, wheel and car body)

check out it here. prices are fair (as usual)
img90.imageshack.us/img90/7063/car01vm6.jpg
robomaniac.invitinggames.com/store/206/img1.jpgrobomaniac.invitinggames.com/store/206/img2.jpgrobomaniac.invitinggames.com/store/206/img3.jpgrobomaniac.invitinggames.com/store/206/img4.jpgrobomaniac.invitinggames.com/store/206/img5.jpgrobomaniac.invitinggames.com/store/206/img6.jpg
more models will come.. so, support us :)))

#1
01/22/2009 (5:27 pm)
Wow, looks great. You always do good work. Is the 3DSMax file setup and ready for exporting? The reason I ask is that I purchased the buggy pack, and the scale is too small, and the 3DSMax file does not have all the nodes setup (or maybe it doesn't need to... I don't know).

PS - I'm really looking forward to your base people models...
#2
01/22/2009 (5:46 pm)
I think this is a great looking car do you think your next model will have door or the truck that can open like this modern day car or make a pack of cars like GTA4 that you can open doors, hoods, trucks that is TGEA or torque 3D ready.
#3
01/22/2009 (11:33 pm)
Lookin' good. I hope that other guy takes a look at your triangles and adopts your modeling style. ;)
#4
01/23/2009 (1:09 am)
Looks amazing Maxim! This is probably the best and the most useful (as in - street usable) car model I've seen for TGE(A). Great job!
#5
01/23/2009 (5:13 am)
@jaimi
as i sad at every page - ask me, i am always glad to help... buggy (this car too) designed for arcade third person races also
here is pic of internal structure
img84.imageshack.us/img84/6248/structkp8.jpg

@kory
i still have in mind about your request, u will recive email first, when we finish 2 upcoming cars with features u requested

@Joe
thanks, i hope too

@konrad
thanks for help with "material.cs", very useful
#6
01/23/2009 (9:14 am)
coming update + 2 more LODS and more texture variants to support base.texture.png format
#7
01/23/2009 (11:41 am)
Maxim, can you help me with my wheelchair model. In torque, it keep falling over
#8
01/23/2009 (1:14 pm)
sure, will try. mail me, may i have a free hour and will take a look on it

currently our teammeber working on update to this car, will make some improvements and add LODs to model.
also, 9 new models coming... ;)