Dinosauria concept art and IGF analysis
by Andy Schatz · 01/08/2009 (7:06 pm) · 3 comments
I've been starting the PR stuff early with Dinosauria, and having great fun talking about the fledgling game and my design philosophy. A few links to note:
An interview on Rock Paper Shotgun about Dinosauria
The End of Days -- The KT Extinction, some concept art, and how extinction level events affect gameplay.
You may have also heard that the IGF finalists were announced yesterday. I'm a judge this year, so I can't handicap the race the way I normally would, but here's my analysis of some trends.

An interview on Rock Paper Shotgun about Dinosauria
The End of Days -- The KT Extinction, some concept art, and how extinction level events affect gameplay.
You may have also heard that the IGF finalists were announced yesterday. I'm a judge this year, so I can't handicap the race the way I normally would, but here's my analysis of some trends.

About the author
Torque Owner Phil Carlisle