Sky Defender (TorqueX) in play test
by Tom Ogburn · 12/22/2008 (4:48 pm) · 2 comments
I have remade one of my old TGB games in TorqueX. It's taken a while to get TX 2 to run properly on XNA 3, but I think I've ironed out most of the performance issues and gotten everything working properly. The only thing I have left to do is add some more of the particle effects.
I'm hoping some of the great GG community can help me playtest it on different tv's. I only have a 1080p, so if any one has a standard def or even 480 screen I would greatly appreciate it if you could test and tell me if you can see the text (lives, level, score) or experience any other bugs.
Sky Defender is a modern remake of Space Invaders. The goal, kill all the aliens before they kill you.
Creators Club playtest link: Click Here (Please log in to Creators Club before clicking the link or it won't take you to the right screen.)
Obligatory screenshot:

Thanks,
Tom Ogburn
Starlit Sky Games, LLC
I'm hoping some of the great GG community can help me playtest it on different tv's. I only have a 1080p, so if any one has a standard def or even 480 screen I would greatly appreciate it if you could test and tell me if you can see the text (lives, level, score) or experience any other bugs.
Sky Defender is a modern remake of Space Invaders. The goal, kill all the aliens before they kill you.
Creators Club playtest link: Click Here (Please log in to Creators Club before clicking the link or it won't take you to the right screen.)
Obligatory screenshot:

Thanks,
Tom Ogburn
Starlit Sky Games, LLC
About the author
Owner of Starlit Sky Games, Senior Developer / Architect at Migration.Mobi
#2
12/24/2008 (2:51 pm)
@Maxim: Sure, that would be great. I can't even draw a good circle so I'm always on the lookout for decent graphics. :) My email address is in my profile. 
Torque 3D Owner Maxim Lyulyukin aka "Robomaniac"