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Using Targeting with Guided missiles

by kcpdad · 12/06/2008 (10:08 am) · 1 comments

The latest 60 Tons build features a working guided missile courtesy of the Guided or Seeker Projectiles resource.


The target is selected using a modified version of the Gui Reticle HUD for TGE(A) With Target Cycling resource.

Targeted friendlies have a partial blue rectangle around them.
farm4.static.flickr.com/3123/3086263821_7d5b3dfbc2_o.png
While a red rectangle identifies an enemy.
farm4.static.flickr.com/3002/3087100592_50c6fe5140_o.png
This implementation differs from the original resource in the way targets are selected and what is selected. Only one tank can be targeted at a time.

Targeting can be done automatically or manually. In automatic targeting mode the closest tank in your line of sight is targeted. Toggle automatic targeting with the F4 key.

Or you can select the nearest enemy tank with the "c" key. Repeatedly pressing "c" will cycle the targeting through all enemy targets within radar range even if they are outside your field of view.
Friendly tanks can be selected the same way with "shift c". Why would you target a friendly tank? Once a tank is targeted the Heads Up Display (HUD) will display important info on the tank such as health and shield strength. This way you can monitor your teammates and come to their rescue if need be.


Download, install, and hopefully when you join the game there is another curious user there to try this out on.

Thanks to Derk Adams and Martin Schultz for the resources.

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Hobbyist working on a tank game when time allows. Play the prototype at => http://www.sytrept.com/60tons/