3D Action Adventure Kit Screen Shots
by Lorne McIntosh · 12/01/2008 (3:59 pm) · 49 comments
Hello everyone!
We've been working really hard here over the past few weeks and I wanted to show you some new screen shots of the 3D Action Adventure Kit we've been developing. It's really close to being finished (within the next few weeks) and we just want to make sure it is as polished and bug free as we can make it before we release it for the community. A full list of the kit features will be coming soon.
If you are interested in finding out when it will be released, we will be sending out a notice to anyone registered at our website (www.ubiqvisuals.com).
Feedback, suggestions, and critiques are more than welcome!










We've been working really hard here over the past few weeks and I wanted to show you some new screen shots of the 3D Action Adventure Kit we've been developing. It's really close to being finished (within the next few weeks) and we just want to make sure it is as polished and bug free as we can make it before we release it for the community. A full list of the kit features will be coming soon.
If you are interested in finding out when it will be released, we will be sending out a notice to anyone registered at our website (www.ubiqvisuals.com).
Feedback, suggestions, and critiques are more than welcome!










About the author
Ubiq Visuals is a software and creative content developer for the entertainment industry. Our vision is to provide inspiration and the tools for soon-to-be game designers and creative minds of all ages.
#22
12/02/2008 (12:36 am)
wow this looks awesome!!!! The Tomb Raider series are gonna have some competition from you guys.... and us, when you sell it :D
#23
@Sean
No problems on the questions, that last temple is a DIF. Everything you see in all the screenshots is a .DIF except for the wooden ladder and of course, the main character.
12/02/2008 (1:32 am)
Haha thanks guys! I hope everyone ends up making games that will compete with Tomb Raider!@Sean
No problems on the questions, that last temple is a DIF. Everything you see in all the screenshots is a .DIF except for the wooden ladder and of course, the main character.
#24
12/02/2008 (2:26 am)
Shiny! This looks awesome! It's like an ICO starter kit for TGEA! Well done. You have my purchase.
#25
And what Michael asked: Is that a Depth of Field shader?
12/02/2008 (2:30 am)
Is there Ambient Occlusion in the screenies? And what Michael asked: Is that a Depth of Field shader?
#26
Thanks! We really love ICO here at work so that is a really great compliment to hear! I'll make sure to pass it on to the rest of the team
@James and Michael
Yes we are using our Screen Space Ambient Occlusion Shader in those screenshots (which is for sale on our website www.ubiqvisuals.com). As for the Depth of Field, that's Photoshop. We do not yet have a Depth of Field shader but are considering writing one in the future.
12/02/2008 (6:52 am)
@DazThanks! We really love ICO here at work so that is a really great compliment to hear! I'll make sure to pass it on to the rest of the team
@James and Michael
Yes we are using our Screen Space Ambient Occlusion Shader in those screenshots (which is for sale on our website www.ubiqvisuals.com). As for the Depth of Field, that's Photoshop. We do not yet have a Depth of Field shader but are considering writing one in the future.
#27
thank you for your fast reply... a depth of field shader would be great :-)
12/02/2008 (7:06 am)
@Lornethank you for your fast reply... a depth of field shader would be great :-)
#28
I'll be waiting for the Depth of Field Shader ;-)
12/02/2008 (7:06 am)
It really makes TGEA shine! Keep up the good work.I'll be waiting for the Depth of Field Shader ;-)
#29
I bought the SSAO pack (which I'm really pleased with), and would also like to give my support for a future Depth of Field shader - there is no doubt that I would buy it! :)
12/02/2008 (8:59 am)
The screenshots look awesome!I bought the SSAO pack (which I'm really pleased with), and would also like to give my support for a future Depth of Field shader - there is no doubt that I would buy it! :)
#30
Depth of Field
Motion-Blur
FX blood splash effect
FX water Splash effect
etc
just some ideas
12/02/2008 (10:19 am)
I think the Depth of field would be perfect pack to. you could make a Full Screen Shaders pack with Depth of Field
Motion-Blur
FX blood splash effect
FX water Splash effect
etc
just some ideas
#31
I've been looking for a decent ledge grab solution for a long time, and haven't been able to figure out a solution.
Screenshots look great.
12/02/2008 (10:31 am)
Awesome.I've been looking for a decent ledge grab solution for a long time, and haven't been able to figure out a solution.
Screenshots look great.
#32
What game inspired this pack?
Level pics remind of prince of persia.
What features does the pack offer?
12/02/2008 (2:33 pm)
Looks good. I'll buy when it comes out.What game inspired this pack?
Level pics remind of prince of persia.
What features does the pack offer?
#33
12/02/2008 (4:18 pm)
That is absolutely amazing.
#34
@Guy
Yeah, the ledge grab is my favorite part of the kit I think. I'm quite proud of that code.
@Husam
Our direct inspirations are mainly ICO, and Shadow of the Colossus. Other (less direct) influences would be Zelda, Mario, Tomb Raider, Assassins Creed, Prince of Persia etc... all of the great Action-Adventure titles. We'll be releasing a complete list of features in the next few weeks.
12/02/2008 (4:29 pm)
I'll let you all know if we do the Depth of Field shader. Gotta get this project finished first though :)@Guy
Yeah, the ledge grab is my favorite part of the kit I think. I'm quite proud of that code.
@Husam
Our direct inspirations are mainly ICO, and Shadow of the Colossus. Other (less direct) influences would be Zelda, Mario, Tomb Raider, Assassins Creed, Prince of Persia etc... all of the great Action-Adventure titles. We'll be releasing a complete list of features in the next few weeks.
#35
Even if we have to it still doesn't change my mind about buying this pack, just wanted to see if I should save up a little extra money.
12/02/2008 (5:18 pm)
Question: Will we be required to own the SSAO pack to use this? Even if we have to it still doesn't change my mind about buying this pack, just wanted to see if I should save up a little extra money.
#36
No, it won't be necessary to own the SSAO Kit. They're going to be totally separate products. We just wanted to make our screenshots look better :)
12/02/2008 (5:34 pm)
@Dark WoodNo, it won't be necessary to own the SSAO Kit. They're going to be totally separate products. We just wanted to make our screenshots look better :)
#37
12/02/2008 (5:37 pm)
Good to hear. I think I'll buy that too just so I can have better looking scenes too :)
#38
12/03/2008 (7:08 am)
Just bought the SSAO and I look forward to getting my hands on this. It looks like it will same me the trouble of doing a bunch of the things I was gonna have to figure out myself
#39
And the Depth of Field shader will also be a very nice thing.
12/04/2008 (3:12 am)
The pack is fantastic... and the SSAO kit was also, keep up the great work guys. And the Depth of Field shader will also be a very nice thing.
#40
12/04/2008 (8:37 am)
I will definalty buy this one. I agree with Kory that you should make a full screen shaders pack this is something that has been needed for a while. but I guess this is something that really need to wait till 1.8 is in full force.
Torque 3D Owner Michael K.