Plan for Frank Bignone
by Frank Bignone · 10/13/2001 (2:55 pm) · 2 comments
The project Dog of Prey is currently working since end of August, and is on the track.
The website is now completly functionnal (perso.wanadoo.fr/hysteria) and a beta release is aimed to be available before end of this year.
The website is now completly functionnal (perso.wanadoo.fr/hysteria) and a beta release is aimed to be available before end of this year.
About the author
Real programmers don't waste time recompiling; they patch the binary files... ... Real programmers don't waste time patching binary files; they patch memory.
#2
If you don't mind, I may ask you some questions in order to optimize our model, mainly for the multiplay.
10/14/2001 (1:52 am)
Concerning the flight physics I will not use the one inside Torque. In fact, I'm currently working on a toolbox to test different flight physics model (put in DLL). I'm for the moment evaluating a simple physics model for the plane, but I need also to test the LaRCSim library (although I already think it's too heavy for the multiplay).If you don't mind, I may ask you some questions in order to optimize our model, mainly for the multiplay.
Torque Owner Tim Gift