Smack Boxing - the first iPhone boxing game!
by Magnus Blikstad · 11/16/2008 (10:04 pm) · 2 comments


Smack!Our second iPhone game have just been unleached on the appstore. (after a short delay...)
Enter Smack Boxing, the first ever boxing game for the iPhone!
As I said in my previous post, one of our goals is to take full advantage of the iphones various means of input and we've hoped we've come to a good solution this time too! The game is controlled both with multitap, swipes and tilts.
As I also said when announcing ElectroCUTE, one of the major problems with a touch screen is that a lot of games are designed in a way that makes you keep your fingers on top of the action and we've solved it this time too; Moving around is done by tilting and performing the various boxing moves is done by tapping or swiping either the left or right side of the screen. Performing the tap/swipe on the left side will make you do a left punch and the right you will, well, obviously punch with your right hand.
There's several different moves you can perform, sidestepping is done by tilting the device, a tap on the left or right side of the screen performs a jab. Swiping up/down makes you throw an uppercut and swiping left/right a swing. You can also block your opponents punches by holding down your fingers at both the left and right side at the same time.
The best layed plans...
The game originally contained several world leaders as the opponents, we thought this was all in good satirical fun but it netted us a rejection letter. There's really no hard feelings at all, we see apples point and it wasn't too much effort to rework the art to a point where it was acceptable for everyone. It's still the same fun game after all!
Screenshots:

Jungle Jay
Sumo Stan
Ciryl CigarDeveloped by:


Gameplay video!
Enjoy! Oh, and the same drill as last time! Buy the game, write us a good review, tell all your friends, help spread the news through your blogs!

About the author
#2
Coded using our own obj-c/OpenGL 2d engine BTW - in case anyone wonders.
11/17/2008 (3:28 pm)
Thanks! If you buy it, then please remember to leave us some nice reviews. Pretty please with sugar on top!Coded using our own obj-c/OpenGL 2d engine BTW - in case anyone wonders.

Torque 3D Owner Michael Cozzolino
Big Monk Games