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More blogging and a new build of 60 Tons, build 0.45

by kcpdad · 09/02/2008 (5:39 pm) · 0 comments

I always found Labor Day better for making New Year resolutions because my life changes significantly with the beaches officially closing and school starting. One of my resolutions this Labor Day is to blog more frequently. It won't be easy. While I have much to say, finding the time and will to write it down is difficult. But I will strive to publish on a regular basis.

I'm a hobbyist writing a tank game, screenshots here. The idea came to me while playing another tank game called Tanarus which is the biggest influence on my game. There are several reasons I'm writing the game, more on that in future blogs. For now you can play the prototype, it's buggy and unless you have played Tanarus it will be difficult to figure out how to play. I'm releasing it because I'm a big proponent of test early and often. Actually this is the 45th release of a build but up until now the testers have almost been exclusively Tanarus players.

The game is mostly a cobbling together of Torque resources. So I want to thank everyone that has donated a resource, you should see your name in the credits, if not let me know, I been a little sloppy with the attribution. If you see something you like and want to know how it was done, just ask, I'm more than happy to share.

Enough for now, here is the new build with info
Make sure you hit enter in base to access the inventory and use F12 to access the help. I'll add newbie tips to the game in future releases.
Thanks!
Joe

*** Version 0.45 ***
** New Features **
New splash screen
2 new building donated by Plastic Gems
Added grandfather clock to each base, another donation from Plastic Gems

** Bug fixes **
center turret command no longer results in shaking



** Known Issues **
alt-f4 will automatically close the game window, need to make this an automatic death, same with any abrupt disconnect
projectiles don't spawn on screen right away which looks confusing when shooting and moving at same time
Occasionally a collision will cause the game to completely freeze. Just kill the program and rejoin.
The game will halt and shake at times, it is unoptimized
Tank driving through another tank(collision undetected)

www.60tons.com/images/background.jpg

About the author

Hobbyist working on a tank game when time allows. Play the prototype at => http://www.sytrept.com/60tons/