Korrinport Reloaded
by Gareth Fouche · 08/19/2008 (3:22 pm) · 9 comments
Some pics of the newly revamped Korrinport Dock District. Many kudos go to the Dexsoft guys, their house models are great.
















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#3
08/19/2008 (8:43 pm)
What kind of computer specs are u using to achieve the fps in your screenies?
#4
08/19/2008 (11:41 pm)
Looking good! My only suggestion is that the stones on the roads look a little large.
#5
08/20/2008 (3:11 am)
looks really good Gareth, good work ;)
#6
08/20/2008 (3:27 am)
Looking good!
#7
@ Michael : Core 2 Duo, 3 gigs ram, Geforce 9600 GT.
But that is heavily unoptimised. I need to go in and add LOD and tweak the textures/polies to be more efficient, some of those buildings are about 4k polies and have 8 textures, lol. Still, not bad performance, overall.
08/20/2008 (7:16 am)
Thanks all.@ Michael : Core 2 Duo, 3 gigs ram, Geforce 9600 GT.
But that is heavily unoptimised. I need to go in and add LOD and tweak the textures/polies to be more efficient, some of those buildings are about 4k polies and have 8 textures, lol. Still, not bad performance, overall.
#8
08/20/2008 (1:13 pm)
That looks really superb!
#9
Yeah the buildings from DEX are not optimised, too many polies. I am having some performance issues with that pack. But thanks for the figures, at least it puts the fps value into perspective.
08/21/2008 (12:30 am)
@GarethYeah the buildings from DEX are not optimised, too many polies. I am having some performance issues with that pack. But thanks for the figures, at least it puts the fps value into perspective.
Torque 3D Owner Rodney (OldRod) Burns
... as opposed to some games where there's nothing :)