Game Development Community

Korrinport Reloaded

by Gareth Fouche · 08/19/2008 (3:22 pm) · 9 comments

Some pics of the newly revamped Korrinport Dock District. Many kudos go to the Dexsoft guys, their house models are great.

www.scarsofwargame.com/MyImages/GameImages/Korrinport/dock1.jpg
www.scarsofwargame.com/MyImages/GameImages/Korrinport/dock2.jpg
www.scarsofwargame.com/MyImages/GameImages/Korrinport/dock3.jpg
www.scarsofwargame.com/MyImages/GameImages/Korrinport/dock4.jpg
www.scarsofwargame.com/MyImages/GameImages/Korrinport/dock5.jpg
www.scarsofwargame.com/MyImages/GameImages/Korrinport/dock6.jpg
www.scarsofwargame.com/MyImages/GameImages/Korrinport/dock7.jpg
www.scarsofwargame.com/MyImages/GameImages/Korrinport/dock8.jpg

#1
08/19/2008 (4:25 pm)
Very nice work! Looks like a city that actually has *stuff* going on in it :)

... as opposed to some games where there's nothing :)
#2
08/19/2008 (4:59 pm)
An awesome example of a pack put in really good use.
Excellent work!
#3
08/19/2008 (8:43 pm)
What kind of computer specs are u using to achieve the fps in your screenies?
#4
08/19/2008 (11:41 pm)
Looking good! My only suggestion is that the stones on the roads look a little large.
#5
08/20/2008 (3:11 am)
looks really good Gareth, good work ;)
#6
08/20/2008 (3:27 am)
Looking good!
#7
08/20/2008 (7:16 am)
Thanks all.

@ Michael : Core 2 Duo, 3 gigs ram, Geforce 9600 GT.

But that is heavily unoptimised. I need to go in and add LOD and tweak the textures/polies to be more efficient, some of those buildings are about 4k polies and have 8 textures, lol. Still, not bad performance, overall.
#8
08/20/2008 (1:13 pm)
That looks really superb!
#9
08/21/2008 (12:30 am)
@Gareth

Yeah the buildings from DEX are not optimised, too many polies. I am having some performance issues with that pack. But thanks for the figures, at least it puts the fps value into perspective.