Game Development Community

TGEA Browser Torque

by Taylor Petrick · 08/17/2008 (11:49 am) · 44 comments

Over a year ago, Neil Marshall developed a resource that allowed users to convert TGE into a browser plugin. I've successfully ported this resource to TGEA 1.0.X, and I'm working on a TGEA 1.7.X port now. The port took only 6 or so hours, with the majority of my time being spent on the winWindow and platformVideo changes. The core browser code developed by Mr. Marshall was not changed and it was fully compatible with TGEA 1.0.X. A few issues are still present, such as the lighting issue seen in the screenshot and unexpected crashes. After I fix these issues, I'll post my code on the TDN.

Since my screen is wide screen, I'll post a link to the screenshot rather than an actual image:
img169.imageshack.us/img169/3165/pluginkl4.jpg


Stay tuned.
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#41
05/29/2009 (7:09 am)
Taylor can you send me the .zip? Email: iHolyElement@live.com
Correct, I dont not own TGEA or whatever, Im here on behalf of Max Thomas developer of ORANGEfps.com
#42
05/29/2009 (1:32 pm)
I still haven't gotten it I guess I'll have to post my email address here MrTroy@popsknot.com
#43
05/29/2009 (2:46 pm)
Since it seems a lot of people want this, I'll post up a new version in the TGEA owenrs forum without AFX. I'll have that up in a few hours.

@iHoly: Have Max download it from the forum when the link is up.
#44
05/29/2009 (5:24 pm)
I can no longer locate the TGEA 1.7.1 plugin. Here's the older TGEA 1.0.x plugin, for anyone interested.

Here's a link to the thread for discussion, if its needed. Download is in there too.

www.garagegames.com/community/forums/viewthread/93249
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