More FREE Content Packs now here!
by Will Zettler · 08/16/2008 (11:41 pm) · 10 comments
Ok guys, Thanks to everyone (and a big thank you for the wonderful comments from Russell Fincher of Sickhead Games!) for my efforts on the packs thus far... I really enjoy hearing from you all on the content I'm releasing. These next two mini packs are just small content scenes, really nothing fancy and was just used as place holders in my game making on a few ideas I had. These are from the early start of me working on building structure design and structure. So please don't expect a whole lot but there might fit your game or as a place holder as they were in my projects.
I honestly don't remember where I got the textures from for the mission pack but the 2nd pack I created all the textures for the scene myself from photos I had. I hope you enjoy these. Watch for more in the coming week or so!! Thanks for all the feedback good and bad...

South Street Church Mission Pack 1: 12 512x512 textures plus two banner logos for the front and back of mission. Includes formats: MAP, B3D, DBO (Dark Basic Object), X format, A6 WMP, 3D Studio 3DW format - 7 formats in all. Engine ready. Plus a special DIF format for the TGE ready to drop in and use.
Polys: 2192, Faces: 1160, Vertices: 1856. Includes all textures and formats for editing up to what you need for your game.
User name: p48945653-3
Password: g123free
www.digitallightstormstudio.com/cp_church/church_mission.zip
and then there is:

Human Cages v1 Pack: Includes a single and double layer cage format, you get two in this one pack. Includes 4 textures in 512x512 formats and comes in Torque DIF format ready for the TGE, Blitz 3d b3d format, Dark Basic Object format, A6 WMP format, X format and 3dw format for your editing needs.
The Single unit is Faces: 48, Vertices: 64 and Polys are a low 96. The double unit is: Faces: 96, Vertices: 128 and Polys are 192. Comes complete in a ZIP format ready for your game.
User: p48945653-7
Pass: g123free
www.digitallightstormstudio.com/cp_human_cages/humancages.zip
Feedback can be sent to me at:
dlstorminc@yahoo.com
I'm looking for contracting work on the side of driving a big truck (for Swift Trans btw) for texture creation or Ambient Sound making. I do structures in 3D World Builder and can make pretty decent productions if given enough time to create the texture assets and the theme of the level. Usually between my day job as a truck driver which sucks up 11-14 hours a day depending on the load, I can usually have a production model to you in about 2-3 days tops for a working model of a building or whatever your looking for (structure wise as I am not a modeler guy, I do very very light modeling in Milkshape and some Max 9). Write me and let's talk if you need a contract guy for your project and are willing to work with me and my day schedule job. :-)
Thanks and enjoy!
Will Zettler
Digital Lightstorm Studio
http://www.digitallightstormstudio.com
Waskom, Tx
Edited: Image Links not showing
I honestly don't remember where I got the textures from for the mission pack but the 2nd pack I created all the textures for the scene myself from photos I had. I hope you enjoy these. Watch for more in the coming week or so!! Thanks for all the feedback good and bad...

South Street Church Mission Pack 1: 12 512x512 textures plus two banner logos for the front and back of mission. Includes formats: MAP, B3D, DBO (Dark Basic Object), X format, A6 WMP, 3D Studio 3DW format - 7 formats in all. Engine ready. Plus a special DIF format for the TGE ready to drop in and use.
Polys: 2192, Faces: 1160, Vertices: 1856. Includes all textures and formats for editing up to what you need for your game.
User name: p48945653-3
Password: g123free
www.digitallightstormstudio.com/cp_church/church_mission.zip
and then there is:

Human Cages v1 Pack: Includes a single and double layer cage format, you get two in this one pack. Includes 4 textures in 512x512 formats and comes in Torque DIF format ready for the TGE, Blitz 3d b3d format, Dark Basic Object format, A6 WMP format, X format and 3dw format for your editing needs.
The Single unit is Faces: 48, Vertices: 64 and Polys are a low 96. The double unit is: Faces: 96, Vertices: 128 and Polys are 192. Comes complete in a ZIP format ready for your game.
User: p48945653-7
Pass: g123free
www.digitallightstormstudio.com/cp_human_cages/humancages.zip
Feedback can be sent to me at:
dlstorminc@yahoo.com
I'm looking for contracting work on the side of driving a big truck (for Swift Trans btw) for texture creation or Ambient Sound making. I do structures in 3D World Builder and can make pretty decent productions if given enough time to create the texture assets and the theme of the level. Usually between my day job as a truck driver which sucks up 11-14 hours a day depending on the load, I can usually have a production model to you in about 2-3 days tops for a working model of a building or whatever your looking for (structure wise as I am not a modeler guy, I do very very light modeling in Milkshape and some Max 9). Write me and let's talk if you need a contract guy for your project and are willing to work with me and my day schedule job. :-)
Thanks and enjoy!
Will Zettler
Digital Lightstorm Studio
http://www.digitallightstormstudio.com
Waskom, Tx
Edited: Image Links not showing
#2
thanks for the comments, yeah I'm hoping I land something to contract work out or land a full time gig would be awesome doing projects like this all day. I really love doing this stuff, I hope it shows. and yeah, Swift is really cracking down on the Idle time on their trucks now so it's making it hard to work when the day ends using only a $65 walmart high speed fan in the truck or go inside the terminal to use the laptop but the terminals are so overcrowded already its hard to find anywhere to plug in to and work. Working on a few buildings I'm going to release here shortly too free doing so in a hot truck but hey at least the sun is going down :-). And your right about some companies, some are kicking the idle down to 20% of the time, at least were at 25 so far but still, alot of money is coming out of my own poket for idle aire (www.idleaire.com) for keeping cool at night in the truck but at 26.60 every 10 hours, its a costly little bugger but if it's pay it or lose my job, then I'd rather take the tax write off on it but still its hurting me doing what I love as far as driving goes and content packs.
Don't get me wrong, I love my job but this idle thing is making it so hard to work cause you have to super cool the truck before shut down at night and hope it stays cool for aleast most of the night so you can sleep. It makes you WANT to get up and run after your 10 hour break is done... but it could be worse, I could be out of a job too... so I can't bicker too much I guess :-)
Thanks again for the comments man, glad you like my work. I release the stuff for two reasons... one to help those less fortunate who can't afford a content pack and for exposure to help get myself seen and known by the people. Maybe, by doing this I might land a new day job which I wouldn't mind, I've been wanting to land a gaming gig with a gaming co for a while now just with who, where at and when is the questions left. Please pass my name around, I could use the exposure. Watch for the next packs coming in the next wk or two... I should be releasing like 3-4 in the next two wks up here as well. Working on those now to get ready.
Will
08/17/2008 (1:20 am)
Mike,thanks for the comments, yeah I'm hoping I land something to contract work out or land a full time gig would be awesome doing projects like this all day. I really love doing this stuff, I hope it shows. and yeah, Swift is really cracking down on the Idle time on their trucks now so it's making it hard to work when the day ends using only a $65 walmart high speed fan in the truck or go inside the terminal to use the laptop but the terminals are so overcrowded already its hard to find anywhere to plug in to and work. Working on a few buildings I'm going to release here shortly too free doing so in a hot truck but hey at least the sun is going down :-). And your right about some companies, some are kicking the idle down to 20% of the time, at least were at 25 so far but still, alot of money is coming out of my own poket for idle aire (www.idleaire.com) for keeping cool at night in the truck but at 26.60 every 10 hours, its a costly little bugger but if it's pay it or lose my job, then I'd rather take the tax write off on it but still its hurting me doing what I love as far as driving goes and content packs.
Don't get me wrong, I love my job but this idle thing is making it so hard to work cause you have to super cool the truck before shut down at night and hope it stays cool for aleast most of the night so you can sleep. It makes you WANT to get up and run after your 10 hour break is done... but it could be worse, I could be out of a job too... so I can't bicker too much I guess :-)
Thanks again for the comments man, glad you like my work. I release the stuff for two reasons... one to help those less fortunate who can't afford a content pack and for exposure to help get myself seen and known by the people. Maybe, by doing this I might land a new day job which I wouldn't mind, I've been wanting to land a gaming gig with a gaming co for a while now just with who, where at and when is the questions left. Please pass my name around, I could use the exposure. Watch for the next packs coming in the next wk or two... I should be releasing like 3-4 in the next two wks up here as well. Working on those now to get ready.
Will
#3
I looked at your website, (was going to grab a screenshot of your logo to add you to my links) but none of your images are showing.
08/17/2008 (2:37 am)
I feel your pain. I drive truck in California. We can Not idle for more than 5 minutes at a time. I looked at your website, (was going to grab a screenshot of your logo to add you to my links) but none of your images are showing.
#4
Will
08/17/2008 (2:46 am)
Nope site not up yet still working on it but will email you a logo if you like of what I'll be using for Digital Lightstorm if thats cool... if so please let me know man thx much for wanting to host the link for me, it will help.Will
#5
08/17/2008 (4:14 am)
Yes your packs and sounds are great. Price cant be beat. ; )
#6
11/09/2008 (3:37 pm)
The links for these content packs are not longer working. Does anyone have an updated link to download them from?
#7
11/09/2008 (4:05 pm)
I thought I had these mirrored, but only have his spacemoods pack. You can send him an email asking for them if you want them.
#8
Yeah I took the web site down, it was too much to maintain and upkeep vs what I can do through GG. Sorry for that, hope they get mirrored. And if you guys want some serious talent packs, besure to check out my Ambient collection right here on Garage Games in the content section. Thanks!
Will
11/10/2008 (12:24 am)
Thanks Mike,Yeah I took the web site down, it was too much to maintain and upkeep vs what I can do through GG. Sorry for that, hope they get mirrored. And if you guys want some serious talent packs, besure to check out my Ambient collection right here on Garage Games in the content section. Thanks!
Will
#9
12/31/2008 (3:30 pm)
Dead link
Torque Owner Mike Rowley
You work for swift?? I feel for you, but at least it's better than some.