Game Development Community

WOE: The MMO my team and I are making.

by Cohen Mcdonough · 08/14/2008 (7:50 pm) · 13 comments

Hello readers from earth and beyond :) it is I cohen mcdonough this is my first blog post so let me say this torque rules! i have seen what my friends in my dev team have done and it rocks!!! I am the head developer at BoHP( blade of heroes productions) and we are working at a mmorpg for our first major game! It will most likely be f2p or will be 30 dollars a year both are fair i assume, the game will be a lot like a lunia from 12foottall but there will be some major differences. Such as story, setting, quests, ect. site url:
http://woe-online.synthasite.com/index.php
i expect it to be done by 2011 summer
people who sign up early for beta testing will 100 percent be guaranteed to get the beta test! :) well until next time
-Tips
there will be many blog posts to come along with more info on the game!

#1
08/14/2008 (8:18 pm)
tn3-1.deviantart.com/fs24/300W/i/2008/022/f/1/facepalm_gif_by_thatweirdo7.jpg
#2
08/14/2008 (8:40 pm)
...:)
#3
08/14/2008 (9:21 pm)
Mr Cohen?.. Which Torque engine will you be using for your MMO?
How many Artists, C++ programmers, and Torque Scripters are in the team?
Will you be using Content Packs available here at GG?
Do you make your own Textures?
Will you be using ArcaneFX for targeting and spell effects?
Can we see a Plan laylout of the steps / goals your team will be working on?
Has your team made complete games for sale with other engines or with Torque and can we see them?
I have tons of questions.. but these are my most curious ones.
#4
08/15/2008 (4:51 am)
^__^
#5
08/15/2008 (7:49 am)
Something different for a change, right?
...
I'd also be curious about which Torque product you licensed.
#6
08/15/2008 (12:59 pm)
3 years is a pretty ambitious timeline to release an MMO...
#7
08/15/2008 (1:27 pm)
Hey, if Blizzard can do it... wait.. not blizzard.. gotta remember that. I would have to reiterate what Scott has asked. I have reviewed your "website". I woud like to say good luck with this.

www.fantascihiddenwar.com
Edward Moyer
Lead for Fantasci Hidden War
#8
08/15/2008 (5:17 pm)
3 years is ambitious, we have 4 artists working on the game, 2 torque game engine users, we have liscensed the torque game engine indie liscense the game will be f2p we have desided, and yes we will be using arcane fx, yes we make our own textures, i will post the plan/layout in the next blog post ,and no this is the first game, and the website is in progress still so it isnt much of one yet we will be updating it frequently.....
-Tips
#9
08/15/2008 (5:50 pm)
I also visited the site. I read about the class / characters you plan, and their reason for living.. game wise.
Would like to see some Art though for those characters.. Your concept has me curious.

Can I see some of the games you've made? I checked the site and didn't find any mention of them.

Looking forward to following your Blog and your teams progress.
#10
08/15/2008 (6:47 pm)
hey thanks scott, next blog post soon after i finish modeling leviathen (The knight) post it then... till then
-Tips
#11
08/15/2008 (6:48 pm)
ooh almsot forgot this is the first game we making, but i have lots of experience with programming, and blender 3d....
-Tips
#12
08/15/2008 (6:58 pm)
This blog is full of awesome. :)

Good luck Cohen!
#13
08/15/2008 (7:03 pm)
thanks dude, i will be posting more info soon we are almost done with the armor for leviathen lol ! :)