Source code for Go Beryllium - a TGB shoot-em-up
by Conor O Kane · 08/07/2008 (11:17 am) · 4 comments
Download the source code from here:
cokane.com/games/beryllium/files/go_beryllium_source.zip
This is the source for my latest game, Go Beryllium, which is a 2D bullet-hell style shmup. Read about the game here.
This zip file contains only the scripts in the game/gamescripts folder - it is not the complete source for Go Beryllium. It is intended for Torque Game Builder users who want to learn how to make shoot-em-ups.
Some useful code provided with this game:
Managing large numbers of bullets.
Synchronizing sound effects to music.
Saving and loading settings from files.
Uploading information to a database via a php file.
RGB to HSV color space transformations.
It's a complete game, using TGB 1.7.2, entirely written in script - ie no C++ or engine modifications.
I'm not an experienced programmer (this is only the 3rd game I've written) so my code may be badly designed or just plain dumb. If you see something I'm doing wrong, please let me know!
cokane.com/games/beryllium/files/go_beryllium_source.zip
This is the source for my latest game, Go Beryllium, which is a 2D bullet-hell style shmup. Read about the game here.
This zip file contains only the scripts in the game/gamescripts folder - it is not the complete source for Go Beryllium. It is intended for Torque Game Builder users who want to learn how to make shoot-em-ups.
Some useful code provided with this game:
Managing large numbers of bullets.
Synchronizing sound effects to music.
Saving and loading settings from files.
Uploading information to a database via a php file.
RGB to HSV color space transformations.
It's a complete game, using TGB 1.7.2, entirely written in script - ie no C++ or engine modifications.
I'm not an experienced programmer (this is only the 3rd game I've written) so my code may be badly designed or just plain dumb. If you see something I'm doing wrong, please let me know!

Torque Owner Trenton Shaffer