Instant Action Contest Entry
by Tom Feni · 07/27/2008 (8:35 pm) · 4 comments
Well back when the contest was going on I decided I wasnt ready to submit The Adventures of Toby Turtle, but I did decide to try submitting a deathmatch version. It was hastily thrown together and some functions didnt work. Ie the chat system wasnt in yet and some graphics werent done yet. But I threw my hat in the ring anyways. I didnt make the finals but it was fun trying to get it put together in a few days. Showed me how much I pulled out when I was making it singleplayer and how much more I needed to finish.
I plan to include this in the final game of toby as a add on, along with a team based "capture the egg" gametype. I will propbably code in level selection by gametype and add or remove things depending on which gametype it is so I can recycle things and levels without bloating the total game.
Some Pictures





and the link to the game
Toby DeathMatch
Leave comments if you wish :)
TomFeni
I plan to include this in the final game of toby as a add on, along with a team based "capture the egg" gametype. I will propbably code in level selection by gametype and add or remove things depending on which gametype it is so I can recycle things and levels without bloating the total game.
Some Pictures





and the link to the game
Toby DeathMatch
Leave comments if you wish :)
TomFeni
About the author
Recent Blogs
• Farewell Freebies• Vimeo can take a flying leap.
• Another video
• New Game idea
• Toby Updates for August
#2
It should blow up at a set distance also. I did this so you can bounce it around walls and such to hit a player that may be hiding.. :)
any box that can be destroyed will have a particle effect over it..
07/27/2008 (10:06 pm)
the missile will only explode on 1. exploding objects 2. players 3. max bounce..It should blow up at a set distance also. I did this so you can bounce it around walls and such to hit a player that may be hiding.. :)
any box that can be destroyed will have a particle effect over it..
#4
07/28/2008 (3:35 am)
This looks cool :)
Torque Owner Nathan Kent