Back online, vroom
by Apparatus · 07/24/2008 (1:49 pm) · 10 comments
silly, forgot the hyperlink to the website:www.editmygame.com
Short notice : I got delayed a bit and the next release is not tomorrow night as planned but a few days later; on the other hand the move to Joomla! is nearly complete (needs more content, hehe).
I am quite satisfied with what I got thus far, the design is clean and adding/managing content is far better.
There is a ton of info right there on the index page - first is the header (flashy) sliding images from a folder with a nice fade trick. Next, there is the tabbed modules - up to 9 entries with 3 clicks - right now, New releases (tab+info) In store (tab+links) and Work in progress (tab and info).

User login added as well as Polls, Adverts and a decent Search.

K, enough with fancy graphics. Next on the list is TGEA patches, Destroyable Pack and Doors/Windows Pack. Stay tuned.
Short notice : I got delayed a bit and the next release is not tomorrow night as planned but a few days later; on the other hand the move to Joomla! is nearly complete (needs more content, hehe).
I am quite satisfied with what I got thus far, the design is clean and adding/managing content is far better.
There is a ton of info right there on the index page - first is the header (flashy) sliding images from a folder with a nice fade trick. Next, there is the tabbed modules - up to 9 entries with 3 clicks - right now, New releases (tab+info) In store (tab+links) and Work in progress (tab and info).

User login added as well as Polls, Adverts and a decent Search.

K, enough with fancy graphics. Next on the list is TGEA patches, Destroyable Pack and Doors/Windows Pack. Stay tuned.
About the author
Tarakibu Studio
#2
07/24/2008 (2:12 pm)
I am sure you did; But make no mistake about that, everything I start here is primarily TGE then ported over; You know, there are people still very fond of good ol' TGE : )
#3
07/24/2008 (2:42 pm)
Welcome back, new site is looking nice. I think content packs should be kept able to be used by both engines, even if one is designed for the other (unless it's something very specific to that engine) A normal map added to a simble object originally designed for TGE can make it look great in TGEA.
#4
thanks for your time can't wait for this pack
07/24/2008 (7:27 pm)
Destroyable Pack sound perfect I been waiting for some one to come out with one, you have my purchase. I sent you email sometime ago about contract work i was wondering if you are insterested.thanks for your time can't wait for this pack
#5
07/24/2008 (7:37 pm)
@Kory - saved the message from the spam (bulk) folder. Answered too.
#6
07/24/2008 (7:39 pm)
So then, whatever happened to the siege pack?
#7
07/24/2008 (9:02 pm)
@Morrock - I'll email you details; it's early to say but I am sure it will take a bit more time to put everything together, as it is not a simple pack.
#8
Destroyables sound interesting - I hope it's more than just barrels and crates. And I'm wondering about the Siege Pack also.
edit: a question deserves a ? ;)
07/24/2008 (9:28 pm)
Hey good job on the new site design. Any benefits of creating an account? I second Morrock about the content packs. Both engines would be preferable. With a little bit of creativity and extra code most of the fluff of TGEa can be duplicated in TGE.Destroyables sound interesting - I hope it's more than just barrels and crates. And I'm wondering about the Siege Pack also.
edit: a question deserves a ? ;)
#9
07/24/2008 (9:37 pm)
Well the login is there as a starter point for TGE/TGEA/Unity/Crytek users. Does that jump a giant question mark somewhere? :)
#10
08/09/2008 (10:12 pm)
Coool...
Torque Owner Nathan Kent
For the record, I vote for TGEA content packs. =D