GDNet: Tales from Journal Land
by Drew -Gaiiden- Sikora · 06/20/2008 (11:58 pm) · 0 comments
From the Staff
* Gaiiden's Scroll - Weekly update on goings on at GDNet, as well as new resources and industry events
* Continuous Refinement - help superpig help you! He's working on the new site version and wants your feedback!
* The Code Zone Bargain Basement Blog - John's re-writing his very out-dated What Language Do I Use? article and wants your feedback!
Project Updates
* Journal of Ysaneya - The pretty pictars are back, showing off some cool lava
* Crawling with ideas - screens of ManTis' DS progress
* Bennu - another Bennu video showing off particle effects
* Sssssssssss! - a video of Selkrank's latest project - "Arty"
Game Dev Stuffs
* Journal of dbaumgart - some digital painting and freelancing notes, but check out the 13th and the 17th as well for Dave's views on games as art
* Weekly Update - sneakyrobot talks about how his sprite layers system functions
* Journal of Promit - promit talks about his experience making the SlimDX installer
* A constant battle with time - Sr_Guapo explains why he's using UML, and charts a rendering framework
* Adventures in Game Design - zer0wolf shares some design experience by talking about efficient menu design
* Metaphorical Journeys of Happenstance - Ravuya briefly goes over his message passing system
* Just Glad to Be Here - rmadsen follows up from a previous post on the 2nd, detailing programming tests
General Stuffs
* Not dead... - phantom may not be moderating the OGL forum any more, but he's still around, and wondering whether his next GFX card purchase will be as clear-cut as his last
* mittentacular - Mittens shares his extensive thoughts on MGS4 gameplay
* Mark the Artist Attacks! - If you love the F-22 (or any combat plane) then you'll love this picture. I do. It rocks.
Journal Land grows some more! Stop by and say hello to VBStrider and LightAssassin :)
* Gaiiden's Scroll - Weekly update on goings on at GDNet, as well as new resources and industry events
* Continuous Refinement - help superpig help you! He's working on the new site version and wants your feedback!
* The Code Zone Bargain Basement Blog - John's re-writing his very out-dated What Language Do I Use? article and wants your feedback!
Project Updates
* Journal of Ysaneya - The pretty pictars are back, showing off some cool lava
* Crawling with ideas - screens of ManTis' DS progress
* Bennu - another Bennu video showing off particle effects
* Sssssssssss! - a video of Selkrank's latest project - "Arty"
Game Dev Stuffs
* Journal of dbaumgart - some digital painting and freelancing notes, but check out the 13th and the 17th as well for Dave's views on games as art
* Weekly Update - sneakyrobot talks about how his sprite layers system functions
* Journal of Promit - promit talks about his experience making the SlimDX installer
* A constant battle with time - Sr_Guapo explains why he's using UML, and charts a rendering framework
* Adventures in Game Design - zer0wolf shares some design experience by talking about efficient menu design
* Metaphorical Journeys of Happenstance - Ravuya briefly goes over his message passing system
* Just Glad to Be Here - rmadsen follows up from a previous post on the 2nd, detailing programming tests
General Stuffs
* Not dead... - phantom may not be moderating the OGL forum any more, but he's still around, and wondering whether his next GFX card purchase will be as clear-cut as his last
* mittentacular - Mittens shares his extensive thoughts on MGS4 gameplay
* Mark the Artist Attacks! - If you love the F-22 (or any combat plane) then you'll love this picture. I do. It rocks.
Journal Land grows some more! Stop by and say hello to VBStrider and LightAssassin :)
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