Survival Strike - TGEA - Work in progress #2
by S2P · 06/13/2008 (3:18 pm) · 5 comments
- Futuristic Soldier -

We've placed one of the new generic soldiers in the game for testing, making sure that all the default animations are working, and then we'll start to add some featured moves, add some additional weapons to compliment the number of troops with faces, then some battle testing with a movie.
- Monorail Transport System -
Most of you will probably remember the mono-rail transport system we were working on in 2007, just to recap here's the link. Well, it's now time to migrate this baby over to TGEA 1.7.x and give it some needed shaders, and hopefully fix some pending bugs by moving over! It will be sweet to take a ride across several terrain blocks :)
This will probably be the last update until we have some solid screenshots and a movie to show some of the gameplay after moving everything into TGEA. A tough time ahead with my mother being diagnosed with cancer, step dad has late alzheimers and needs 24/7 supervision, and a baby on the way! I'm surprised I have time for this, but i'm more determined than ever to get this game out this year.

We've placed one of the new generic soldiers in the game for testing, making sure that all the default animations are working, and then we'll start to add some featured moves, add some additional weapons to compliment the number of troops with faces, then some battle testing with a movie.
- Monorail Transport System -
Most of you will probably remember the mono-rail transport system we were working on in 2007, just to recap here's the link. Well, it's now time to migrate this baby over to TGEA 1.7.x and give it some needed shaders, and hopefully fix some pending bugs by moving over! It will be sweet to take a ride across several terrain blocks :)
This will probably be the last update until we have some solid screenshots and a movie to show some of the gameplay after moving everything into TGEA. A tough time ahead with my mother being diagnosed with cancer, step dad has late alzheimers and needs 24/7 supervision, and a baby on the way! I'm surprised I have time for this, but i'm more determined than ever to get this game out this year.
About the author
Time saving game tools and gameplay developer. http://www.indiegamedevelopertools.com
Torque Owner Mike Rowley
Mike Rowley
Sorry to hear about your Mom and step dad. Congrats on the new baby tho.