Soul Wars (Update 1)...
by Quinton Delpeche · 04/22/2008 (1:16 am) · 0 comments
Richard from Vorax (http://www.vorax.org/) and I have teamed up to develop a new MMORPG called Soul Wars. We are using Richard's awesome RPG ruleset called Haze (http://rpgforge.vorax.org/) that he has developed and perfected over the last 15 years as the core game mechanics.
Currently Richard is working on a nice theme for the Soul Wars website (http://www.soulwars.org/) and translating the Haze ruleset into some game mechanics, while I have been focusing on getting the base game Client and Server ready for testing. The good news is that the game Client will support PC, Mac, and Linux.
The progress has been solid thus far and we are about 2 weeks away from be able to start some decent testing of the various aspects of the MMORPG. I am not going to speculate on a release date just yet. In the next update I will be showcasing some screen shots of the game Client running on the various platforms.
Please visit my personal site Novo Geek for more information.
Currently Richard is working on a nice theme for the Soul Wars website (http://www.soulwars.org/) and translating the Haze ruleset into some game mechanics, while I have been focusing on getting the base game Client and Server ready for testing. The good news is that the game Client will support PC, Mac, and Linux.
The progress has been solid thus far and we are about 2 weeks away from be able to start some decent testing of the various aspects of the MMORPG. I am not going to speculate on a release date just yet. In the next update I will be showcasing some screen shots of the game Client running on the various platforms.
Please visit my personal site Novo Geek for more information.
About the author
Gobbo Games is an Independent Games Development company operating from Durban in South Africa. We believe in creating high-quality cost-effective games that remain true to the belief of Independent Game Developers around the world.
