Dungeon Props Pack
by Roger Cotton · 04/20/2008 (9:09 pm) · 12 comments
Hi, all. I've been working on creating a low-poly Dungeon Props Pack for use in fantasy games. Each prop comes in .dts format. If requested, other formats can be exported.
Each prop has a UV map and is textured with a color/diffuse map. Texture files come in the following formats: .jpg, .png, and .tga.
The pack isn't ready to sell just yet, as I am currently in the process of finishing a couple of the more gruesome props. And, I am starting the process of converting the files into .dts format. I'll be testing them in both TGE and TGEA before released.
The pack will be $39.95.

Each prop has a UV map and is textured with a color/diffuse map. Texture files come in the following formats: .jpg, .png, and .tga.
The pack isn't ready to sell just yet, as I am currently in the process of finishing a couple of the more gruesome props. And, I am starting the process of converting the files into .dts format. I'll be testing them in both TGE and TGEA before released.
The pack will be $39.95.

About the author
#2
04/21/2008 (12:10 am)
I am also keen in seeing it. :) Will gladly pay the amount requested ... can't wait to see what you got.
#3
04/21/2008 (12:20 am)
I agree with Andy and Quinton. Please show us some screenies.
#4





04/21/2008 (1:18 am)
I am glad this pack may be useful. Here are some renders of some of the objects (rendered in LightWave):




#5
04/21/2008 (6:18 am)
Looks great!
#6
04/21/2008 (8:16 am)
Yep, I concur ... looks very good. These models are going to be included in our upcoming game called Soul Wars. :) Let me know when and where we can place our orders.
#7
04/21/2008 (10:24 am)
hmmm i could probably actually use those. Are there more pictures?
#8
04/21/2008 (3:17 pm)
They look good, I can definitly use them. Let me know when they become available.
#11
04/22/2008 (9:13 pm)
To be honest, I wasn't planning on doing so. I am not altogether that proficient a texture mapper. But, I suppose I could try my hand at creating bmaps for these. It'll add another two weeks, but it should be worth it. I'll do specmaps for them, as well.
#12
06/09/2009 (1:58 am)
All props now have 512 or 1024 Color, Normal, Normal With Spec, Spec maps included. (TGA Files)



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