Game Development Community

Dungeon Props Pack

by Roger Cotton · 04/20/2008 (9:09 pm) · 12 comments

Hi, all. I've been working on creating a low-poly Dungeon Props Pack for use in fantasy games. Each prop comes in .dts format. If requested, other formats can be exported.

Each prop has a UV map and is textured with a color/diffuse map. Texture files come in the following formats: .jpg, .png, and .tga.

The pack isn't ready to sell just yet, as I am currently in the process of finishing a couple of the more gruesome props. And, I am starting the process of converting the files into .dts format. I'll be testing them in both TGE and TGEA before released.

The pack will be $39.95.

eboncourt.com/DungeonPack/DungeonPropsPack.jpg

#1
04/20/2008 (10:06 pm)
Sounds promising - please send a website link and screen shots.
#2
04/21/2008 (12:10 am)
I am also keen in seeing it. :) Will gladly pay the amount requested ... can't wait to see what you got.
#3
04/21/2008 (12:20 am)
I agree with Andy and Quinton. Please show us some screenies.
#4
04/21/2008 (1:18 am)
I am glad this pack may be useful. Here are some renders of some of the objects (rendered in LightWave):

eboncourt.com/DungeonPack/DungeonDoor_render.jpgeboncourt.com/DungeonPack/GuardTableChairs_render.jpgeboncourt.com/DungeonPack/Guillotine_render.jpgeboncourt.com/DungeonPack/IronMaiden_front_render.jpgeboncourt.com/DungeonPack/Pillary_render.jpgeboncourt.com/DungeonPack/WineCask_render.jpg
#5
04/21/2008 (6:18 am)
Looks great!
#6
04/21/2008 (8:16 am)
Yep, I concur ... looks very good. These models are going to be included in our upcoming game called Soul Wars. :) Let me know when and where we can place our orders.
#7
04/21/2008 (10:24 am)
hmmm i could probably actually use those. Are there more pictures?
#8
04/21/2008 (3:17 pm)
They look good, I can definitly use them. Let me know when they become available.
#9
04/21/2008 (3:39 pm)
Thank you for the positive feedback!

Here are some more renders:

eboncourt.com/DungeonPack/Barrels_render.jpgeboncourt.com/DungeonPack/Cell_Bars_Door_render.jpgeboncourt.com/DungeonPack/HangingCage_render.jpgeboncourt.com/DungeonPack/TorchSconce_render.jpg
#10
04/22/2008 (7:21 pm)
Do you plan to put any bump-mapping onto those?
Fantastic work!
#11
04/22/2008 (9:13 pm)
To be honest, I wasn't planning on doing so. I am not altogether that proficient a texture mapper. But, I suppose I could try my hand at creating bmaps for these. It'll add another two weeks, but it should be worth it. I'll do specmaps for them, as well.
#12
06/09/2009 (1:58 am)
All props now have 512 or 1024 Color, Normal, Normal With Spec, Spec maps included. (TGA Files)