Game Development Community

GDNet: Tales from Journal Land

by Drew -Gaiiden- Sikora · 04/18/2008 (4:27 pm) · 0 comments

First, let's talk some serious programming:

* Journal of Ysaneya - Ysaneya offers up a tip of the day: bilinear filtering accuracy

* Journal of Trefall - user Trefall links through to a tutorial he wrote over on the Irrlicht forums

* The Log - Omicron1 gives an overview of his AI system. with picture examples

* Pixelante - QuinnJohns posts up some snippet code for mesh overlap tests

* Digital Playground - OrangyTang has an impressive implementation of Valve's Improved Alpha Tested Magnification technique

On the artsy-fartsy side with some cool images:

* Trapper Zoid's Trapper Keeper - a cool new character and playing around with facial expressions. Ok I see the MegaMan in him...

* Cowgirl part 2 - Colored and finished - well, the journal title pretty much says it all. I think boolean's on to something...

And last but not least, Phantom put up an interesting story from work that showcases what programmers face on a daily basis - solving problems. In this case, some old knowledge came in mighty handy. Don't balk at the chance to learn things early on - never know when it might become useful.

See you all next week, have a great weekend.