More Koth Gameplay Vids
by DALO · 04/15/2008 (1:13 pm) · 2 comments
Hey guys.
Thanks for all the great feedback we've been getting. We really appreciate it. :)
Here are some more gameplay videos from Chaotic Studios Inc.'s upcoming first title Koth. Again, no sound and not the best quality (these are from the same batch of captured videos as the other ones). The first batch were from the 'Spirit' Transcendence mode, but this group of videos depict the 'Time' Transcendence mode, in which the player moves through 5 realms representing the progression from the ancient pre-inhabited world to the dark synthetic future. Enjoy.
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Thanks for all the great feedback we've been getting. We really appreciate it. :)
Here are some more gameplay videos from Chaotic Studios Inc.'s upcoming first title Koth. Again, no sound and not the best quality (these are from the same batch of captured videos as the other ones). The first batch were from the 'Spirit' Transcendence mode, but this group of videos depict the 'Time' Transcendence mode, in which the player moves through 5 realms representing the progression from the ancient pre-inhabited world to the dark synthetic future. Enjoy.
GameplayVideo6
GameplayVideo7
GameplayVideo8
GameplayVideo9
GameplayVideo10
About the author
#2
Thanks for the compliment. As for the white box, it has nothing to do with that weapon. It's a glitch that happens whenever we fade an object with a transparent texture in or out. The player used the Invisibility item and as such the billboard glow around the weapon orb did that white box thing when it faded out and then back in. If anyone has a solution to this problem, please tell us. It's a graphical error that's been bothering us forever.
As for the thing the player is controlling at one point, it is the alt fire for one of the weapons. The player gets to fly the projectile around like a vehicle and control its direction and speed.
04/16/2008 (1:58 pm)
Hey Francis:Thanks for the compliment. As for the white box, it has nothing to do with that weapon. It's a glitch that happens whenever we fade an object with a transparent texture in or out. The player used the Invisibility item and as such the billboard glow around the weapon orb did that white box thing when it faded out and then back in. If anyone has a solution to this problem, please tell us. It's a graphical error that's been bothering us forever.
As for the thing the player is controlling at one point, it is the alt fire for one of the weapons. The player gets to fly the projectile around like a vehicle and control its direction and speed.
Torque Owner Francis