Game Development Community

Tribulation Knights working on TGEA 1.7

by John E. Nelson · 04/14/2008 (11:29 am) · 5 comments

The Tribulation Knights game has moved to the newest release of the TGEA engine.

The previous 1.0.3 engine was giving us low frame rates on older cards, but that has since changed with the new engine release.

Video Card Testing
My base customer video card is an ATI X1300 , and I am shooting for the game to run well on it with higher number double digit frame rates, and on everything newer.

Of course on an Nvidia 8600 card or newer it runs a lot faster, with triple digit frames rates.

New Game Models
Creating new props for the interior levels. What is a cyber punk RPG if you don't have computers.

Here is a computer terminal model I am still tweaking.
gallery.atomicdesignlab.com/albums/userpics/10001/normal_terminal.jpg
A holographic statue.
gallery.atomicdesignlab.com/albums/userpics/10001/normal_hologram_statue.jpg

About the author

An experienced producer of interactive media and games going back to the 90's.


#1
04/14/2008 (12:55 pm)
Very cool =)
#2
04/14/2008 (1:01 pm)
I'm drooling over that computer terminal. Cool stuff there John!
#3
04/15/2008 (2:03 am)
Cool John, I dig cyberpunk RPGs.
#4
04/15/2008 (2:20 am)
good work! :)
#5
04/16/2008 (6:44 am)
Nice job! I really like the keyboard on the terminal