Indie 2.0 - Content Packs
by Tony Richards · 04/10/2008 (1:13 pm) · 8 comments
IndieZen will be releasing some content packs (Indie 2.0 style!) starting September... between now and then I'll be showing off some concept art and screen shots.
As a recap, Indie 2.0 Content Packs are not static models or models with replaceable parts like the legacy Indie 1.0 style, but instead they have software included that allows you to apply morph targets and other customizations allowing you to export hundreds of unique models.
The first few content packs will include:
Base Humanoid
Male and female base character models with a few choices for clothing and hair.
Vixens and Vampires
Male and female scantily clad and gothic (leather, spikes, etc) vixens and vampire character models. Mountable accessories include horns, tails, wings, etc.
CyberPunk
Cyberpunk males and females in humans, magis, elves, orcs and dwarves, this pack is an excellent choice for your cyber punk or post apocalyptic game.
SciFi Armors
Male and female science fiction armors pack with a variety of light, medium and juggernaut (and anywhere in between) armors with several styles to choose from. Developers creating FPS games that follow along the lines of Tribes, Legions, Unreal Tournament and Halo will absolutely love this content pack.
Medieval Occupations
Male and female characters for medieval occupations such as baker, butcher, tavern keeper, bar maid, dairy maid, guard, etc, including additional animations.
Bladed Weapons and Shields
This pack is meant as an addon to any of the humanoid packs. It includes hundreds of different styles in several different categories that you can combine to literally create literally hundreds of thousands of mountable bladed weapons and shields. This pack includes 30 new weapon animations for attacks and defenses.
Projectile Weapons
Like the bladed weapons pack, this pack is meant as an addon to any of the humanoid packs. From handguns to shoulder mounted multiple rocket launcher and anywhere in between, this pack is a perfect addon to the SciFi armors pack or other future military packs. Additional animations for aiming, kickback, etc for each of the weapons. Mergeable animations allow you to use existing running, walking and idle animations while holding or aiming the weapons along with new prone, squat and transition animations.
Here's a concept for a vampire / demon:

As a recap, Indie 2.0 Content Packs are not static models or models with replaceable parts like the legacy Indie 1.0 style, but instead they have software included that allows you to apply morph targets and other customizations allowing you to export hundreds of unique models.
The first few content packs will include:
Base Humanoid
Male and female base character models with a few choices for clothing and hair.
Vixens and Vampires
Male and female scantily clad and gothic (leather, spikes, etc) vixens and vampire character models. Mountable accessories include horns, tails, wings, etc.
CyberPunk
Cyberpunk males and females in humans, magis, elves, orcs and dwarves, this pack is an excellent choice for your cyber punk or post apocalyptic game.
SciFi Armors
Male and female science fiction armors pack with a variety of light, medium and juggernaut (and anywhere in between) armors with several styles to choose from. Developers creating FPS games that follow along the lines of Tribes, Legions, Unreal Tournament and Halo will absolutely love this content pack.
Medieval Occupations
Male and female characters for medieval occupations such as baker, butcher, tavern keeper, bar maid, dairy maid, guard, etc, including additional animations.
Bladed Weapons and Shields
This pack is meant as an addon to any of the humanoid packs. It includes hundreds of different styles in several different categories that you can combine to literally create literally hundreds of thousands of mountable bladed weapons and shields. This pack includes 30 new weapon animations for attacks and defenses.
Projectile Weapons
Like the bladed weapons pack, this pack is meant as an addon to any of the humanoid packs. From handguns to shoulder mounted multiple rocket launcher and anywhere in between, this pack is a perfect addon to the SciFi armors pack or other future military packs. Additional animations for aiming, kickback, etc for each of the weapons. Mergeable animations allow you to use existing running, walking and idle animations while holding or aiming the weapons along with new prone, squat and transition animations.
Here's a concept for a vampire / demon:

About the author
I am the founder of IndieZen.org, a website dedicated to the Indie 2.0 Revolution where a number of Indie game development studios and individuals collaborate and share a suite of custom built open source game development tools and middleware.
#2
*plays porno music*
Wow Tony, this is fantastic. Can't wait to see what you've got for us!
04/10/2008 (4:12 pm)
Quote:Male and female scantily clad and gothic (leather, spikes, etc) vixens and vampire character models
*plays porno music*
Wow Tony, this is fantastic. Can't wait to see what you've got for us!
#3
04/11/2008 (12:01 pm)
Nice one... keep us posted!!
#4
05/31/2008 (11:18 pm)
Very nice, this could be the resource for models I've been (and probably still will, when this comes out) looking for! I ditto Koushik, keep us posted!
#5
08/27/2008 (10:57 pm)
btw where is it possible t download this?
#6
That occurred shortly after I made this post.
We've recently completed the game engine framework and last month we resumed heavy development efforts on this project as part of Zen Studio. I do not know when this project will be completed, but I'll be posting updates about it in a new blog in the next few months (but this time with screen shots, etc).
05/19/2009 (9:48 pm)
Originally we had anticipated using Torque exclusively, but after some disagreements and disappointing news about Torque, we ended up pausing development of Zen Studio in order to concentrate on making our own game engine framework.That occurred shortly after I made this post.
We've recently completed the game engine framework and last month we resumed heavy development efforts on this project as part of Zen Studio. I do not know when this project will be completed, but I'll be posting updates about it in a new blog in the next few months (but this time with screen shots, etc).
#7
05/21/2009 (6:11 am)
It sounds quite interesting. Do you have any idea on prices, ballpark of course, so that that I can either a) get excited or b) realise it's way out of my price range (like Quidam 3).
#8
The core premise of IndieZen and the Indie 2.0 Revolution is Indies helping Indies.
If you adopt this attitude and contribute to the projects being hosted at IndieZen.org, you get to use all of the common content packs and software for free.
Everyone contributing are professionals. We only accept professional work being contributed by professionals and we have an extremely high standard for content and software.
But there are other ways for nearly everyone contribute. For instance, you could contribute to another Indie project with the same premise, such as Push Button Engine... etc, etc... too many to list, but hopefully you get the idea.
Beyond that, if you really want to purchase it, then possibly we'll consider selling it. We just have to ensure that the proceeds are fairly distributed.
05/21/2009 (1:12 pm)
For the most part, these content packs and the software being created by the IndieZen.org community are not for sale.The core premise of IndieZen and the Indie 2.0 Revolution is Indies helping Indies.
If you adopt this attitude and contribute to the projects being hosted at IndieZen.org, you get to use all of the common content packs and software for free.
Everyone contributing are professionals. We only accept professional work being contributed by professionals and we have an extremely high standard for content and software.
But there are other ways for nearly everyone contribute. For instance, you could contribute to another Indie project with the same premise, such as Push Button Engine... etc, etc... too many to list, but hopefully you get the idea.
Beyond that, if you really want to purchase it, then possibly we'll consider selling it. We just have to ensure that the proceeds are fairly distributed.
Torque Owner Stephan (viKKing) Bondier