Koth demo to be released soon! Check it out.
by DALO · 04/07/2008 (2:18 pm) · 10 comments
Hello fellow Torque users and indie developers.
Our team has been developing a game using TGE for the past 18 months for our recently founded indie developer Chaotic Studios Inc. Currently we are in the final testing and tweaking stages of our game and the demo should be out very shortly. It is a 3d multiplayer 3rd-person shooter (with single player capability as well) called Koth. It is a game in which the goal of the players is to move through five realms of existence and transcend the cycle of death and rebirth by killing their opponents with a variety of unique magical orbs and absorbing their spirit energy.
The game is somewhat dark and surreal, borrowing heavily from Mesoamerican and Eastern mythologies
and art, while injecting it with a unique creative sensibility inspired by people like Tim Burton and the primitivist art movements. The game play and name of the game are basically abstractions of the popular style of first-person shooter game play called "King of the Hill" (KoTH for short) in which the goal is to hold one's position on the top of a hill without being knocked off or killed by opponents.
Below are some screenshots from ShowTool and in-game. Hope you enjoy them. :)
Here are the models of the three playable characters: Coa, Cacu, and Ozo.

This is the model of the bot character, called a Spectre.

This is a screenshot of the main game menu.

Here are screenshots of the five realms in the Transcendence 'Spirit' mode:
The Abyss, the Wasteland, Limbo, the Sacred Plateau, and the Celestial Temple.
There is also a Transcendence 'Time' mode with five other realms which will be
in the full version, as well as four unique Arena levels for those of you who
just want to play death matches.





Our team has been developing a game using TGE for the past 18 months for our recently founded indie developer Chaotic Studios Inc. Currently we are in the final testing and tweaking stages of our game and the demo should be out very shortly. It is a 3d multiplayer 3rd-person shooter (with single player capability as well) called Koth. It is a game in which the goal of the players is to move through five realms of existence and transcend the cycle of death and rebirth by killing their opponents with a variety of unique magical orbs and absorbing their spirit energy.
The game is somewhat dark and surreal, borrowing heavily from Mesoamerican and Eastern mythologies
and art, while injecting it with a unique creative sensibility inspired by people like Tim Burton and the primitivist art movements. The game play and name of the game are basically abstractions of the popular style of first-person shooter game play called "King of the Hill" (KoTH for short) in which the goal is to hold one's position on the top of a hill without being knocked off or killed by opponents.
Below are some screenshots from ShowTool and in-game. Hope you enjoy them. :)
Here are the models of the three playable characters: Coa, Cacu, and Ozo.

This is the model of the bot character, called a Spectre.

This is a screenshot of the main game menu.

Here are screenshots of the five realms in the Transcendence 'Spirit' mode:
The Abyss, the Wasteland, Limbo, the Sacred Plateau, and the Celestial Temple.
There is also a Transcendence 'Time' mode with five other realms which will be
in the full version, as well as four unique Arena levels for those of you who
just want to play death matches.





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