Game Development Community

GameDev.net Article!

by Eric Hartman · 04/02/2008 (7:08 pm) · 9 comments

An article I wrote with Ben Garney is now up on gamedev.net

It's about game design lessons you can learn from MAME games.

It has pictures and you should read it.

www.gamedev.net/reference/design/features/mame/default.asp

Example: An identical stand off between the hero and the Kingpin in two different games is pictured below.
badspot.us/dumb/misc/spidy_vs_punisher.JPG
One is awesome, one is meh. Choose awesome.

#1
04/02/2008 (8:06 pm)
Good observation to relate the developers/publishers economics with the length of MMO level-grind-hell.
#2
04/02/2008 (9:12 pm)
good read..thx
#3
04/03/2008 (2:09 am)
Nice work!

At last, Mame is talked about as a valuable reference.
Pretty good examples, too!
#4
04/03/2008 (2:13 am)
Good article, I enjoyed reading it.
#5
04/03/2008 (6:36 am)
Also found the article interesting.
#6
04/03/2008 (7:32 am)
Are you a bad enough dude to awesome up your games?
#7
04/03/2008 (9:03 am)
Wow, that Spider Man screenshot just looks like a bunch of people waiting for a bus or something.

Excellent article, guys!
#8
04/03/2008 (9:32 am)
Sweet article!
The points about applying innovation on top of older games is spot on. I absolutely hate when developers make a sequel while forgetting why the first game was fun. Not enough post mortems and analysis, I suppose.
#9
04/03/2008 (6:23 pm)
MEAT BEACON APPLE, programming doesn't get any tastier! Great article!