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Fantasci: Hidden War Alpha success

by Edward · 03/22/2008 (10:44 am) · 1 comments

We have almost got into our last month of this contest another month and a week, and the public side of the contest is closed. We have seen some great interest in alot of the enteries, including ours. We are excited to see what we can show you all in the next period of time, before we close our open development and complete the alpha material. We are excited to get to our beta stage. It is not long.

So what has our alpha launch shown us. We have lots of work to do, We have had a few folks join us, notable Beowulf from the Neoastra game. We have a few folks that we are in talk with. Hopefully after this contest we will have some solid information that we can relay to you. Due to the contest we know alot of folks are sitting back and waiting to see if a)we have the guts to finish a task or B) have something behind our words. As always of course we do.

For some of you that are just joining us. We are working on the alpha during the contest. We have had our first round of updates go out.

1.0.1 Updates and bug fixes
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Atlantia texture and update on falling off platforms
Complete Restructure of the Scifi and Fantasy zonings into game configuration. You can still travel to the alien zone, but you have to find the portal.
8 new missions, Mainly for the scifi and Fantasy areas.
Several new Buildings for the new missions, including several specifically for the Priest zone
Added Items for the Fantasy zone to give it life and some more idea of how it will look when its completely functional.
Inventory continues to be improved, many new bugfixes(Mark is working overtime to get this ready as soon as possible for full use)
Upgrades on graphics and Icons. We are working on the color of the icons, this was one of biggest complaints. Were currently working on correcting this, we will probably have this ready for a full rollout by next update on the 28th.

Bugs and known Issues
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Several Terrain issues with characters getting stuck in the fantasy and earth areas(We are tracking them down as we find them)
We are working to resolve the color and issue of stacking inventory/ability Guis.
Several issue with the models. This has been passed on to the modelers, we hope to get them resolved as soon as they get a chance upgrade.
Mouse look and Onscreen selection was broken, it is being looked at. In the interm, Press Z will turn the mouselook on, we have had that in before, but its something we have some complaints about.
One of the portals in the Scifi zone is randomly sending folks to different areas.. Our programmers are baffled since its hard coded. We are looking at our zoning code.
Lack of AI, we are going to be adding some ai to fight in the Fantasy area. It should liven things up alot. But the other areas are still a bit bare.

Now for the Fun stuff.
i144.photobucket.com/albums/r183/racs333/preinn.jpgi144.photobucket.com/albums/r183/racs333/prelibrary.jpgi144.photobucket.com/albums/r183/racs333/WalktoBreeza.pngi144.photobucket.com/albums/r183/racs333/CircleofSeers.jpgi144.photobucket.com/albums/r183/racs333/telescope5.jpgi144.photobucket.com/albums/r183/racs333/priestschool2.jpgi144.photobucket.com/albums/r183/racs333/scificrawler.jpgi144.photobucket.com/albums/r183/racs333/citypost2.jpgi144.photobucket.com/albums/r183/racs333/scifiscene2.jpg
And there is more to come, we have another update coming up on the 28th. And it also is the last available chance for everyone and anyone to get into the alpha testing. Simply drop me a email at racs333@hotmail.com and have alpha in the title. And we will email you the required information to get into the next update scheduled for March 28th.

We wanted to make a note that we are very pleased to see the 1.7beta update. Currently we have no plans to transfer immediatly to 1.7, but we havent dismissed it. We have the Modernization Kit that we are ready to roll out with. But after the contest we are looking at possibly using the new setup. We will see where we are. Dont forget to come by and check out our weekly blog at
www.mydreamrpg.com/community/showthread.php?t=1594
or our official launch website site
www.fantascihiddenwar.com

About the author

I am working on my first large Game with a team of programmers and artists. I am a avid gamer and am the lead producer and director of Fantasci Hidden War. I have my first published game credit with Chariots as a Level Designer and Interior Artist.


#1
03/22/2008 (2:56 pm)
Looking good, Edward! I'm liking the diversity in environments.

Perhaps after this project you'd be interested in becoming my slave? I have a world to conquer!

;)