Game Development Community

Iso-phagus

by Neo Binedell · 03/05/2008 (7:23 am) · 31 comments

I've had a pretty hectic ride for the last 4 months but my life seems to be calming down to a panic again.

So I've been away.

I'm back.

I'm sure there is much rejoicing... (or gnashing of teeth).

ISO Pack? - Full steam ahead, specifics in my next blog post to come soon as...
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#21
05/18/2008 (3:48 pm)
my credit card is waiting for the iso too!

Oscar
#22
06/03/2008 (5:20 pm)
Same Here, can't wait to get it.
Eyal.
#23
06/08/2008 (3:00 am)
update us, please...?!
#24
07/03/2008 (2:23 am)
Any iso-news?
#25
07/03/2008 (1:08 pm)
Pheew... sorry to keep everyone hanging again, I basically just worked on too many projects for too long and finally burnt out... I've pretty much stopped doing any client dev for a while to recover and spend some time with my family, etc, so perhaps now I can get back to the iso pack eh... what's it been... 3 years? ;p

I will be back next week with an update... stay tuned...
#26
07/09/2008 (4:59 pm)
@Neo
When (date) you plan to relase the pack to the public?
I am design a game and i will need to know wich torque tech to use (TGB + adventure pack, TGB+ isometric pack or TGE)... thanks alot!...
#27
08/01/2008 (12:31 am)
Every time I think of Isometric games, I get blissful memories of Landstalker flooding back. Hope to see your work out ASAP.
#28
09/29/2008 (2:27 am)
Hope to see some more updates on this. It seems perfect for creating the Iso game I have been dreaming of. I know I would pay good money for a package that contains all of the features you have described.
#29
02/20/2009 (6:36 am)
is this project still alive?

Oscar
#30
02/20/2009 (6:54 am)
Indeed it is... I've been simplifying the whole thing and cleaning out anything too complex... there should be a blog miraculously appearing soon...
#31
03/09/2009 (1:38 pm)
"should be a blog miraculously appearing soon... "
good news, or like Dunken Nuke:
"Are you waiting for christmast?" :D
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