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fps Environment pack in TGEA

by SeanT · 01/20/2008 (9:43 am) · 4 comments

I was curious to see the "fps Environment" pack in TGEA so here is the result so far..
www.wickedrush.com/pictures/screenshot1.jpgwww.wickedrush.com/pictures/screenshot2.jpgwww.wickedrush.com/pictures/screenshot3.jpgwww.wickedrush.com/pictures/screenshot4.jpg
i am using my own custom TGEA build called "battlefront" which features:

..PlayerSplash - looks good with TGEA water when colored gray high transparency
..Footprints - had to have them back!
..Footpuffs - " "
..fxFoliageReplicator
..fxShapeReplicator
..Uncommented specular highlight in the water shader
..Rigidbody Physics objects
..some other stuff i've forgotten about

#1
01/20/2008 (12:06 pm)
Photos look nice.. a bit dark.. but nice.
#2
01/20/2008 (6:12 pm)
Sean,

Very nice job.

I am actually working on that update right now. It is WAY over due, but if you have seen the www.garagegames.com/mg/snapshot/view.php?qid=1564 the you can guess what has been taking up all of my time.

I am trying to get everything done on the free update within a week or two (fingers crossed), so that I can get it out there and into everyones hands. It will have all the goodies mentioned here www.garagegames.com/blogs/44513/12642 and a few others just for good measure.
#3
01/21/2008 (7:09 am)
Looks very nice! Are you going to share some of that stuff (I'm talking about the splashes)? Willing to send you some cookies... :)
#4
02/27/2009 (5:45 pm)
I just realized that I never followed up on this post.

The free update for the FPS Environment Pack was finished and released while back. It include a full TGEA port and working demo. As well as a number of additional themes.

You can see it Here