Game Development Community

Tutorial: Export 3dsmax directly to Constructor

by Ryan Mounts · 01/10/2008 (9:10 pm) · 10 comments

Here's a tutorial that takes you step-by-step through exporting a 3dsmax scene directly into Constructor using my free macroscripts, Max2Ctor and Explode Brushes, which can be found here...

3dsmax Tools

The included example 3dsmax scene was created with version 9. For users with earlier versions, the scene is simple and can be recreated by hand in just a couple of minutes. Hope this tutorial helps people understand the workflow to get your 3dsmax scenes into Constructor painlessly.

Here's the tutorial link... Tutorial Files

Enjoy!

#1
01/10/2008 (9:53 pm)
ryan, i can host that file for you if you want.
just email it to me.
#2
01/10/2008 (10:12 pm)
Thanks, I appreciate it! I just sent you both the Macroscript zip file and the Tutorial zip file.
#3
01/10/2008 (10:37 pm)
sent you an email..
#4
01/10/2008 (10:44 pm)
has anyone hosted the downlaod I would like to get a copy of it.
#5
01/10/2008 (10:46 pm)
ima host it as soon as it comes in the mail.. i'll post here when it's up.
#6
01/10/2008 (11:53 pm)
Orion, I just sent the files to your gmail. Thanks.
#7
01/11/2008 (1:12 am)
kevin, ryan has updated the link in the blog post w/ a working download.
#8
01/29/2008 (6:44 pm)
Very helpful thank you!
#9
07/15/2008 (12:53 am)
Thanks. Good job.
#10
12/08/2008 (2:44 am)
Great tutorial, I saw your tuto and I'll try it soon, Thanks for your time to share with us your talent.