Game Development Community

Illumina in 2008

by Ian Roach · 12/30/2007 (9:30 am) · 8 comments

Hi Everyone, hope everyone had a great christmas and an even better new year :) .

I thought i would be best served putting up a final .blog for 2007 :)

Well its been a pretty up and down year, the birth of my new baby daughter being the big highlight and also one of the reasons not much has happened on the gaming front :).

i145.photobucket.com/albums/r237/princess_tamara/Lily/tutucute.jpg

But im looking to jump back into the fire so to speak. Our game Illumina has been on and off for many years.

It wasnt that long ago that a tge build was released to mixed reception. Since that time ive been tweaking gameplay and trying different engines in an effort to get something unique and fun :)

We finally have a new gameplay direction which i think will offer some excellent and fun gameplay in both online and offline modes. I wont go into it to much as you will see plenty more next year :)

In recent months ive been working with sean boyette from Fluid Images who has been doing some excellent mocap animations for our game. We are still refining them and tweaking them but they are coming together really well.

We put together a small teaser to showoff our models and generate some interest for the new year (be warned i did say a short teaser ) :)

Music was done by Blake Lowry and animations by sean. These are ingame models however rendered via maya, we dont want to show off too much ingame stuff just yet.

You can find the teaser at these locations

Youtube Illumina Teaser

Flash Illumina Teaser

WMV Illumina Teaser


Matt Vitelli has been working on hard on new tgea shaders for us to use and they should provide some excellent graphic updates and will be the core of our new gameplay direction.

On the mapping front Alan james and Arkolis have been stepping up and helping with a few maps and interiors (See below). Look forward to seeing much more of there work in the next few months.

www.singlecellgames.com/Illumina07-1.JPG
www.singlecellgames.com/Illumina07-2.JPG
www.singlecellgames.com/Illumina07-3.JPG
As well as all of the above we have been tweaking our menus and controls. Below are 2 samples of what we hope will be the new menus and controls moving forward (keyboard and xbox controller support)

www.singlecellgames.com/Illumina-Menu.jpg
www.singlecellgames.com/xbox.jpg
Anyway happy new year to everyone :) and i look forward to showing more of TGEA illumina next year. If your interested in helping out on the project send me an email :)

#1
12/30/2007 (9:46 am)
Looks very good :-)

Only thing is that the soldier walks a bit funny.

But should be exciting to see this come out, Well done!
#2
12/30/2007 (9:58 am)
Erm - it all looks good, but one thing that drives me internally berserk is having to watch(download) a trailer with 1 minute of pretty titles / credits encapsulating 10 seconds of game footage. Edit! Edit! Edit!!!!

From one Aussie developer to another - good luck (shit you're in Perth? Dude I live in Bull Creek - we should hook up on a game soon). Oh yeah - cute daughter by the way, my daughter is now 11 months old - and yeah it does take a lot of your time hey? I get basically 2 hours of game dev a night if I'm lucky.
#3
12/30/2007 (10:06 am)
Yeh i agree about the credits Andy, but we wanted it to match the full length of the song . It was a quickly made teaser as well, there will definetely be more coming showing alot more action.

Great to see a fellow Aussie , especially in Perth. Im down in kwinana so not far :) Definetely will be in touch.

2 hrs a night sounds good :) Lily is 9 months old now and quiet a handful but ill get her on the keyboard soon enough :)

Edward : the walk was mocapped but will be tweaked for sure :)
#4
12/30/2007 (3:32 pm)
i didn't mind the credits at all... i mean, listening to the impressive background score made it seem to go by pretty fast...

looking pretty good...

--Mike
#5
12/30/2007 (3:56 pm)
Looking good Ian, I'll try to get back with you soon on the email questions you had. Off in another direction at this moment, then off to family's house. Busy time of year! =)
#6
12/30/2007 (5:45 pm)
Looking good!

Regarding our e-mail about the model, things should come through very soon, glad to be given the opportunity for it. :)
#7
12/31/2007 (3:14 pm)
Looking forward to this game! Great Job so far!
#8
12/31/2007 (6:44 pm)
Congrats Ian on the plan!