Game Development Community

Preview Pics from AFX for TGEA

by Jeff Faust · 12/13/2007 (9:37 pm) · 47 comments

One year ago, nearly to the day, we released the inaugural version of AFX for TGE. Now, in a matter of days, we'll be releasing the long awaited version of AFX for TGEA. I originally projected two or three months for this project, but what can I say, I was very wrong!

As we tie up the final loose ends, prep the product pages, proofread the updated docs, and build the installers, here are some recent images to look at, all made with AFX 1.1 for TGEA 1.03.

www.arcane-fx.com/visuals/tgea_1.jpg
www.arcane-fx.com/visuals/tgea_2.jpg
www.arcane-fx.com/visuals/tgea_3.jpg
Watch for the final release, in time for Christmas!
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#41
01/04/2008 (5:48 pm)
Yes Jeff, in fact in the meanwhile I've yet bought bot, since the difference is so minimal :D
Tnx, I can't wait to try it tomorrow :)

Happy New Year ! :D

JoZ
#42
01/09/2008 (8:08 am)
Looks great :), how about a video of it in action
#43
10/13/2008 (4:33 am)
Been waiting for my upgrade code. But who knows when that will happen...
#44
10/13/2008 (9:08 am)
My best guess is that Jeff & Co are working really hard to bust it out so that it will work without flaws in TGEA 1.8

-Im so looking forward to 'it' hitting us all!
#45
10/13/2008 (12:53 pm)
@ Jace -- How long have you waited for an upgrade code? They usually respond quickly, rarely more than a couple of days... maybe a little longer over a weekend.
#46
10/13/2008 (2:43 pm)
@ Jeff I sent in two emails one almost two weeks ago and another on last Friday. I went ahead and paid full price for the product. Not your fault Jeff you have a great product and I appreciate the chance of getting it at a discount, however it was holding my project up.
#47
10/13/2008 (2:52 pm)
@ Jace -- I'm sorry you had problems getting that upgrade code. It really shouldn't take anywhere near that long. I'll ping some folks at GarageGames and get everything straightened out.
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