Production WIP
by 3DGDA Dot COM · 12/03/2007 (10:17 am) · 9 comments
Hi all!
Working on Wednesday submission, here are some screenshots of our new packs and free packages.
Baseman extension pack with new mountable armor, two different helmets and new SWAT animations is now in active production stage:

And some new free objects. Normal-mapped and LOD'ed, of course.


Some additional news:
1. We still collect your wishes about new packs. Feel free to leave them in comments.
2. Our EULA was revised completely. We tried to make it as soft as possible.
3. Next submission date is planned to be on 12.05.2007
Want more? Just visit www.3dgda.com and ask at support@3dgda.com
Working on Wednesday submission, here are some screenshots of our new packs and free packages.
Baseman extension pack with new mountable armor, two different helmets and new SWAT animations is now in active production stage:

And some new free objects. Normal-mapped and LOD'ed, of course.


Some additional news:
1. We still collect your wishes about new packs. Feel free to leave them in comments.
2. Our EULA was revised completely. We tried to make it as soft as possible.
3. Next submission date is planned to be on 12.05.2007
Want more? Just visit www.3dgda.com and ask at support@3dgda.comAbout the author
#2
12/03/2007 (12:21 pm)
Beautiful!
#3
For example:
Human Male Hero (i.e. muscular)
Human Female Hero
Human Male Teen
Human Female Teen
See what I mean? Sort of modifiable generic setup. Lay out the UV's and make some layered PSD's so that you can combine different "outfits" by editing the layer ordering etc.
The main thing is that if I wanted to populate a world with lots of "generic" background characters, could I use your stuff to do it?
12/03/2007 (3:30 pm)
I think if you want to make packs. Why not make something a little more generic that people can modify for themselves.For example:
Human Male Hero (i.e. muscular)
Human Female Hero
Human Male Teen
Human Female Teen
See what I mean? Sort of modifiable generic setup. Lay out the UV's and make some layered PSD's so that you can combine different "outfits" by editing the layer ordering etc.
The main thing is that if I wanted to populate a world with lots of "generic" background characters, could I use your stuff to do it?
#4
http://www.rocketbox-libraries.com/
12/03/2007 (3:37 pm)
For your information, I think these guys do the whole content pack thing well..http://www.rocketbox-libraries.com/
#5
2 Ross: Take a look on our Monster#1 pack. We'll keep in mind your suggestion!
2 Dave Young: thx a lot!!
2 Phil: All our full versions of packs contains source PSD with layered structure for easy edit, source setupped models and EULA supports your editions of any kind. So, yes you can populate a world with our stuff. Probably for now it must be a sci-fi world :) Working on other styles.
BTW, packs you've refered to is about $2500-3000 compared to ours maximum $70 !
12/04/2007 (4:00 am)
Thx for your feedback and wishes!2 Ross: Take a look on our Monster#1 pack. We'll keep in mind your suggestion!
2 Dave Young: thx a lot!!
2 Phil: All our full versions of packs contains source PSD with layered structure for easy edit, source setupped models and EULA supports your editions of any kind. So, yes you can populate a world with our stuff. Probably for now it must be a sci-fi world :) Working on other styles.
BTW, packs you've refered to is about $2500-3000 compared to ours maximum $70 !
#6
12/04/2007 (7:08 pm)
Looks great! Can't wait!
#7
12/04/2007 (7:43 pm)
@3DGA, I've seen the monster you have up there. Quite cool. Thing is, it's more of a "horror" monster than a "sci-fi" sort of monster as I described, and seems like it may be less reusable than a "sand worm" type thing would be (simply because sand worms are so prevalent).
#8
For those of you (through no fault of your own) uneducated gamers.

Anyhow, keep up the good work!
Cheers!
EDIT: added image tag.
12/04/2007 (9:57 pm)
I'm getting flashbacks from the character on the right, the old X-Com game. Manfred Unger. I'm sure of it.For those of you (through no fault of your own) uneducated gamers.

Anyhow, keep up the good work!
Cheers!
EDIT: added image tag.
Associate Ross Pawley
Keep cranking out the cool stuff guys :)