SmokeJumpers - slow but steady
by Norv Brooks · 12/02/2007 (7:16 am) · 4 comments
Progress in the month of November was slow and undramatic. The
time has been spent refining, cleaning and debugging code for the
features at a wildfire scene that had already been added. More work
on the code is needed as well as some work on the User Interface. In the
game section below is a screenshot of a retardant drop which has been added.

time has been spent refining, cleaning and debugging code for the
features at a wildfire scene that had already been added. More work
on the code is needed as well as some work on the User Interface. In the
game section below is a screenshot of a retardant drop which has been added.

About the author
#2
12/02/2007 (10:44 pm)
Andy - I hoped to put up a short video of some of the game play soon. Thanks for your interest.
#3
12/03/2007 (9:46 pm)
As already stated in the MyDreamRPG forums, I really like the concept of your game.
#4
12/04/2007 (8:06 am)
Frank, thanks for your encouragement. It helps when a project is taking longer than you had hoped for.
Associate Andy Hawkins
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