Game Development Community

SciFi Character Pack - Updates(video)

by Thanhda Tie · 11/13/2007 (7:19 am) · 6 comments

geocities.com/tsune_l/WIP.jpg
Hey guys, just wanted to update you guys on the pack. I've uploaded a very quick animation test to let you guys see what you guys might be getting with the pack itself.

Video
www.youtube.com/v/jFLyxIGMCGI&rel=1

About the author

Digital Shock President & CEO, Thanhda's main role is to direct the business development team, and all other technical development. Thanhda began as a business relations manager & programmer, and has since worked on many projects.


#1
11/13/2007 (3:49 pm)
wow, very fluid anymations :)
i like the animations where he gets pushes to the front, right, left and back :)
the ony thing i see in the screenshot is that the deformation at the back of his knee looks kinda bad
#2
11/13/2007 (4:16 pm)
Those are some pretty cool animations.
#3
11/13/2007 (5:09 pm)
yes. there is. the model wasnt fully rigged properly.
#4
11/13/2007 (10:48 pm)
Yeah, I also noticed one of his hands failed to move with his side move animation, and that turn animation that played near the end. I also feel like there's something a little off about the way he leans over to aim. For one thing, he's doing it while the weapon is at his hips, but that's not important. It's the way the lean is done that seems like the issue.. you can see there's something off about it in the screenshot.. he bends sharply about half way up the spine, and the resulting deformation is kind of odd.

Anyway, generally looking very good. A couple other movement types, like crouching, running with a weapon, maybe even prone would be nice. Animations for a solid cover system (back to wall, crouched behind short wall, shooting around corners/over top), as in R6 Vegas, would be excellent, but I'm just throwing that out there. :D
#5
11/14/2007 (12:11 pm)
Wow this might actually bring my back to Torque :O
#6
11/19/2007 (5:18 am)
Very Nice!

Planning on selling a content pack? I'd buy that!