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TGEForest Free Release

by Kyle Carter · 10/27/2007 (1:50 am) · 40 comments

farm1.static.flickr.com/9/75023510_01f1016385.jpg

Hey guys,

I mentioned this to one or two people at IGC and I found myself with a spare weekend, so here it goes...

I'm releasing the Forest Kit, now renamed TGEForest, for free, to all TGE licensees. Do with it what you will. It comes with no warranty and few restrictions - use it how you like, but please give credit and do not resell it as your own. If you want/need support or features, let me know (but be aware my time is limited).

You can read some previous .plans about my forest work here and here. Things have come a long way in the past few years - it's sort of fun to take a glance back into the mists of time... :)

Links:
tdn.garagegames.com/wiki/TGEForest/Installation
tdn.garagegames.com/wiki/TGEForest/Manual

Note that this code is entirely distinct from what Tom Spilman demoed at last year's GDC - his work is for Torque Advanced and integrates SpeedTree. This is just for TGE, although the code is accessible to Torque Advanced owners as well. Please don't get them confused. :)

Everything you need to know should be on the wiki article, including the download link.

Please post code questions in this forum thread. General questions can go here in the blog.

This code is basically release-ready. It's been tested but it never quite (due to deals with SpeedTree and such) made it out the door. The docs on the wiki should be enough to get you going. The install process is fairly well documented, although I had to make a few last-minute changes to play nice against 1.5.2 (since it includes many Lighting Kit related changes).

Enjoy! Go make something cool from this. :)
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#1
10/27/2007 (1:59 am)
wow very generous, thanks ben
#2
10/27/2007 (2:15 am)
That's awesome. Thanks Ben.
#3
10/27/2007 (2:30 am)
hurrah! thanks a lot Ben.
#4
10/27/2007 (2:46 am)
Thanks Ben!
#5
10/27/2007 (3:02 am)
Woaaaah!!! What a perfect timing. Thanks a lot Ben, that's really awesome.
#6
10/27/2007 (3:39 am)
You're welcome! Make something cool with it please! :)

PS - the wiki might be slightly out of date. I'll check on it tomorrow sometime, and of course, I'll be monitoring this .plan and the forum thread, too.
#7
10/27/2007 (4:17 am)
As they say... Whoot ^^

Nice move Ben :)

And for nice usage, we sure hope so.
#8
10/27/2007 (5:11 am)
*blinks* to make sure he put his contacts in correctly. woot~!
#9
10/27/2007 (5:26 am)
This is great! Thanks Ben!
Now I need to find some time to play with it :)
#10
10/27/2007 (6:25 am)
Great Ben, thanks for releasing it with no extra costs involved.
#11
10/27/2007 (7:12 am)
Useful!

Thanks a lot.
#12
10/27/2007 (8:19 am)
Very, very sweet!
#13
10/27/2007 (8:20 am)
Thanks Ben, great stuff!
#14
10/27/2007 (9:25 am)
You Sir, are a Saint.
Okay, a REALLY nice guy :)

Thanks Ben, really appreciate this.
#15
10/27/2007 (9:41 am)
Wanted to say that this goes right in, following the changes in the installation guide.
#16
10/27/2007 (1:15 pm)
Wow! Thanks!
#17
10/27/2007 (2:52 pm)
This is awesome:) Thank you, I'm going to try to get this working in TEGA as well, there is no problem with that right I own both:)
#18
10/27/2007 (3:02 pm)
Feel free to give it a try. Do be aware that Tom Spilman has a great version (with optional SpeedTree integration) in the works, so it would be polite to check with him before going super far in that direction.
#19
10/27/2007 (6:14 pm)
Thank You :)
#20
10/27/2007 (6:47 pm)
Nice one, Ben!
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