Z
by Affectworks · 10/17/2007 (12:00 pm) · 3 comments
Just a small image of a zombie I've been working on. Very far from done, but can always use a little feedback.

Cheers,
Fredrik S

Cheers,
Fredrik S
About the author
#2
Seems like you've dug a huge amount into the 'zombie' details way before the actual character has any zombie'ish form.
Example : Zombies are well-known to have limbs that don't hang properly, dragging around like they have a broken shoulder, hunched, etc. If you took some time to figure out those things before adding (ANY) details, you'd probably end up with a more developed and distinct model :)
Cheers,
-Justin
10/17/2007 (6:11 pm)
Looks like it could be cool.Seems like you've dug a huge amount into the 'zombie' details way before the actual character has any zombie'ish form.
Example : Zombies are well-known to have limbs that don't hang properly, dragging around like they have a broken shoulder, hunched, etc. If you took some time to figure out those things before adding (ANY) details, you'd probably end up with a more developed and distinct model :)
Cheers,
-Justin
#3
Yeah, all the attitude will come after the model is done and after rigging and skinning and all that jazz. I just find it easier to pose with a rigged character instead of building him into a pose. And the plan is to use him for a normal map as well. Yay, normal maps!
Cheers,
Fredrik S
10/17/2007 (7:08 pm)
Thanks, Justin. Yeah, all the attitude will come after the model is done and after rigging and skinning and all that jazz. I just find it easier to pose with a rigged character instead of building him into a pose. And the plan is to use him for a normal map as well. Yay, normal maps!
Cheers,
Fredrik S
Associate Ross Pawley