AfterWorld Alpha 8
09/28/2007 (4:16 pm) by Fyodor "bank" Osokin
Hey all GGers!
While the snapshot is pending for approval, I thought it could be nice to show you what we have already :)

AfterWorld
jumps to the next stage of it's development
The public Alpha 8 is out. Registration is free and open for everyone who wanna see what our AfterWorld is.
Some tech-related information:
At the beginning we started working with TGE1.3, then upgraded to TGE1.4.2/TLK. After the release of TGE1.5 we merged only parts of it into our project, together with manual merge of cores of ArcaneFX and T2D with lots of customization and changes.
Want to say huge thanks to the community for resources, helped us a lot in development.
Our project - AfterWorld is MMOG, to be a 3D post-apocalyptic-style world (not a nuclear war!) with elements of FPS and RPG merged together to offer a unique gameplay.
The "core" of the economy is manufacturing (crafting) of items. All in-game items made only by players. The regional-based economy we are working on allows us to make really interesting game with a lot of potential for future possible expansions.
On release it is planned to implement a RCE (Real Cash Economy) in game.
Having a strong player-base and good community pushes us to work more and more, implementing step-by-step all our ideas and functionality.

While the snapshot is pending for approval, I thought it could be nice to show you what we have already :)

AfterWorld
jumps to the next stage of it's development
The public Alpha 8 is out. Registration is free and open for everyone who wanna see what our AfterWorld is.
Some tech-related information:
- Powered by Torque Game Engine (heavily modified 1.5.0)
- Featuring ArcaneFX Core
- Integrated Torque 2D technology (not much used atm)
- Servers powered by openSUSE Linux
- Database: MySQL
- More than 3000 already registered players (today we got the 1000-th player registered since we opened registration at September 20)
- More than 300 different people playing during a single day
- Client for MS Windows (Linux and MacOS will be available as soon as we find time to work on it)
At the beginning we started working with TGE1.3, then upgraded to TGE1.4.2/TLK. After the release of TGE1.5 we merged only parts of it into our project, together with manual merge of cores of ArcaneFX and T2D with lots of customization and changes.
Want to say huge thanks to the community for resources, helped us a lot in development.
Our project - AfterWorld is MMOG, to be a 3D post-apocalyptic-style world (not a nuclear war!) with elements of FPS and RPG merged together to offer a unique gameplay.
The "core" of the economy is manufacturing (crafting) of items. All in-game items made only by players. The regional-based economy we are working on allows us to make really interesting game with a lot of potential for future possible expansions.
On release it is planned to implement a RCE (Real Cash Economy) in game.
Having a strong player-base and good community pushes us to work more and more, implementing step-by-step all our ideas and functionality.
- Be sure to check-out the official AfterWorld web-site for news, more screenshots, and forums.
- Don't have an account? Make your very own now! Join another 3k+ players now!
- Download installer, wait for patches to be downloaded and installed. And you are ready to go in!

About the author
Working on AfterWorld: http://www.afterworld.ru/ view profile »
#2
09/28/2007 (5:38 pm)
Awesome looking stuff. I can't get the registration site to come up though. As soon as I can I will be registering. It looks very promising.
#3
We expecting it to be back within a few hours.
edit: spl
edit2: It's up! You can register now.
09/28/2007 (5:42 pm)
Sorry everyone, our ISP started maintenance right after I've posted this .blog, so the registration web-site is not available right now.We expecting it to be back within a few hours.
edit: spl
edit2: It's up! You can register now.
#4
No Login integrated yet? that's what the activation page tells anyway.
Client setup only 544 kb? 8-P
09/29/2007 (7:46 am)
Registered 8-)No Login integrated yet? that's what the activation page tells anyway.
Client setup only 544 kb? 8-P
#5
Very good work here Bank. 8-)
I just wandered into the game for a few minutes. I love it.
I noticed a few key mapping problems, mainly, despite there is a warning telling me previous key would be unmapped, the new mapping is not preformed. 8-/
09/29/2007 (8:56 am)
Damn it is even better than screenshots.Very good work here Bank. 8-)
I just wandered into the game for a few minutes. I love it.
I noticed a few key mapping problems, mainly, despite there is a warning telling me previous key would be unmapped, the new mapping is not preformed. 8-/
#6
09/29/2007 (2:44 pm)
yeah, there are a lot of bugs still, need to find some time to fix all known bugs
#9
AfterWorld Trailer
Our team wants to say huge thanks to Trailer-Star.com for providing great service! Really great work, and hey, it's even FREE for Indies!!!
10/06/2007 (7:26 pm)
@ All: here is our first game trailer (made by trailer-star.com)AfterWorld Trailer
Our team wants to say huge thanks to Trailer-Star.com for providing great service! Really great work, and hey, it's even FREE for Indies!!!

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