Torque MMO Kit - Now Open Source!
by Prairie Games · 08/11/2007 (9:13 am) · 45 comments
The Torque MMO Kit represents thousands and thousands of hours labor and R&D over the course of more than 4 years.
Prairie Games is very pleased to announce that the Torque MMO Kit is now Open Source under a (very liberal) BSD style license.
The short of it: The Torque MMO Kit is 100% free for commercial and/or noncommercial use provided you own a license to the Torque Game Engine + ArcaneFX!
We're very excited about the current state of our MMO technology and plans for future development. The full Python and TorqueScript sources to the MMO technology suite (including all servers and IDE) are currently available. We'll provide the C++ source code as a patch once the port from TGE 1.3.5 is more stable. The kit contributors have made great progress on the TGE 1.5 port, thanks guys! We should have a better idea when this release will be soon.
Thanks to GarageGames for the original idea of making a kit out of our MMO Technology, allowing us to Open Source it, providing killer indie friendly technology, and just being so awesome in general!
Thanks to Faust Logic for developing the AMAZING ArcaneFX! Buy this product!!!
Thanks to all the Open Source developers without which this MMO Technology would not be possible... and also thanks to the Contributors to both the kit and Minions of Mirth!!!
There'll be more news and updates soon!!!
Prairie Games, Inc