Elevator - script only
by ChrisG · 08/14/2007 (9:43 am) · 4 comments
This script only Elevator Resource only you to put on elevator into your game
Since it's script only it doesn't use moving platforms, instead it waits for bit once the doors have closed and then teleports everything inside to the selected floor. Each floor has an identical 'elevator inside' on it.
There are a couple of limitations
- It's for single player use only although it could easily be modified for network play.
- Static objects won't move in the elevator and will have to be duplicated in each of the elevator insides.
- Decals don't move in the elevator
- The elevator needs to be orientated N, S, E or W to the map.
- The elevator needs to be box shaped
The sliding doors use Mark Holcomb's scripted door resource.
This is the basic version. Future versions will include sound.
Download scripts
Download scripts, demo level plus all supporting artwork (6MB)
These files are also available at the mirror site here
The demo level is based on the tutorial.base and has a fulling working elevator so you can see how to implement the scripts and objects. It also includes all supporting artwork.
Since it's script only it doesn't use moving platforms, instead it waits for bit once the doors have closed and then teleports everything inside to the selected floor. Each floor has an identical 'elevator inside' on it.
There are a couple of limitations
- It's for single player use only although it could easily be modified for network play.
- Static objects won't move in the elevator and will have to be duplicated in each of the elevator insides.
- Decals don't move in the elevator
- The elevator needs to be orientated N, S, E or W to the map.
- The elevator needs to be box shaped
The sliding doors use Mark Holcomb's scripted door resource.
This is the basic version. Future versions will include sound.
Download scripts
Download scripts, demo level plus all supporting artwork (6MB)
These files are also available at the mirror site here
The demo level is based on the tutorial.base and has a fulling working elevator so you can see how to implement the scripts and objects. It also includes all supporting artwork.
About the author
Currently working on ZDay: www.zdaygame.com
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