"Drones" pack for FGE released
by Maxim Lyulyukin aka "Robomaniac" · 07/14/2007 (3:43 pm) · 15 comments
after a hundred hours spent near the computer, trying to learn frirst steps into e-commerce,
I released my first commercial product
"Drones" pack specialy done to FGE
you can check it on my SITE
thanks for Dmitry Stukalov form www.invitinggames.com for hosting my site...
here some pics from this pack:




and ingame screen:

Special thanks goes to Martin Schultz, who helps me a lot and GG for TGE.
I released my first commercial product
"Drones" pack specialy done to FGE
you can check it on my SITE
thanks for Dmitry Stukalov form www.invitinggames.com for hosting my site...
here some pics from this pack:




and ingame screen:

Special thanks goes to Martin Schultz, who helps me a lot and GG for TGE.
About the author
#2
07/14/2007 (5:13 pm)
Nice work Maxim. :)
#3
07/14/2007 (7:38 pm)
Nice looking.
#4
07/14/2007 (9:16 pm)
Looks nice, do the textures come with a bump mapped? for TGEA?
#5
will be PRO release of this pac with additional resources and bump maps for TGEA
as i havent buy TGEA lic (i will later)
07/15/2007 (2:10 am)
@Edward Smith will be PRO release of this pac with additional resources and bump maps for TGEA
as i havent buy TGEA lic (i will later)
#8
Once I pick up Martins pack.. I'll be getting this!
Joseph
07/15/2007 (5:20 am)
Cool models and bloody good price! Once I pick up Martins pack.. I'll be getting this!
Joseph
#9
Max made this pack as "add-on" pack for the FGE. For sure you could use it also with stock Torque, but it was made from Max "FGE-ready" so that you just need to unzip it into the FGE directory structure, change the shape names pathes in 2 or 3 scripts and all the models work right from the start in the FGE. So that was the reason he called it "for FGE".
07/15/2007 (5:35 am)
@Jospeh: Just jumping in to answer :-) Max made this pack as "add-on" pack for the FGE. For sure you could use it also with stock Torque, but it was made from Max "FGE-ready" so that you just need to unzip it into the FGE directory structure, change the shape names pathes in 2 or 3 scripts and all the models work right from the start in the FGE. So that was the reason he called it "for FGE".
#10
Thanks
07/15/2007 (10:15 am)
@Martin.. yeah I forgot the name of your pack until just after I hit submit :p Thanks
#11
07/15/2007 (10:28 am)
@Joseph: :-)
#12
07/15/2007 (2:29 pm)
Very Nice!
#13
will try to do a bit more complex thing.... next will be pack with 4-8 various flyers
07/16/2007 (7:11 am)
thank you guys...will try to do a bit more complex thing.... next will be pack with 4-8 various flyers
#14
07/16/2007 (10:48 am)
I was going to get this, but it won't allow "free" email accounts. I think Martin had the same problem and was able to fix it.
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