Glatte 2 Alpha Demo
by Kevin James · 07/14/2007 (7:00 am) · 7 comments
'Ello fellow Torquers!
Today I finally finished the alpha demo build of Glatte 2, the sequel of Glatte. I planned to make a game profile for it today on the GGE, but the GGE is spiting me today. Thus, I will provide you with the links here:
Glatte 2 Self-Extractor
Glatte 2 Zip
One or the other. It's whether you prefer a plain zip file or a fancy pants self extractor. Your destiny is in your hands!
The core of Glatte 2 is pretty much done, now I just need to add more content: more enemies, more weapons, more backgrounds. Hopefully the rest of the work is idyllic and joyful . . . ha! In any case I hope to add at least 4 different levels and add 3 more types of weapons.
Thanks for your valuable time!
EDIT: Oh yeah! Here's a link to my previous Glatte 2 .plan, just in case you missed it! (That one has screenshots galore)
Today I finally finished the alpha demo build of Glatte 2, the sequel of Glatte. I planned to make a game profile for it today on the GGE, but the GGE is spiting me today. Thus, I will provide you with the links here:
Glatte 2 Self-Extractor
Glatte 2 Zip
One or the other. It's whether you prefer a plain zip file or a fancy pants self extractor. Your destiny is in your hands!
The core of Glatte 2 is pretty much done, now I just need to add more content: more enemies, more weapons, more backgrounds. Hopefully the rest of the work is idyllic and joyful . . . ha! In any case I hope to add at least 4 different levels and add 3 more types of weapons.
Thanks for your valuable time!
EDIT: Oh yeah! Here's a link to my previous Glatte 2 .plan, just in case you missed it! (That one has screenshots galore)
About the author
Computer security, digital forensics, and platform jumper enthusiast. shells.myw3b.net/~syreal/
#2
What do you mean by hallo?
I don't know what you mean by a boundary wall. I have world limits set for the screen size, but do you mean an actual wall?
Thanks again!
I'm actually looking for someone who is willing to make the sound and/or music. I can implement it just fine, but I don't have enough experience or time to do it myself.
07/14/2007 (9:35 am)
Thanks for the feedback, Saurabh. A couple questions:What do you mean by hallo?
I don't know what you mean by a boundary wall. I have world limits set for the screen size, but do you mean an actual wall?
Thanks again!
I'm actually looking for someone who is willing to make the sound and/or music. I can implement it just fine, but I don't have enough experience or time to do it myself.
#3
ZigZak Walls borders on sides typical part of such games [barriers and collision objects] I am not into 2D though but avid fan of such games in the past :)
07/14/2007 (11:34 am)
Oops :) Halo and not hallo. ZigZak Walls borders on sides typical part of such games [barriers and collision objects] I am not into 2D though but avid fan of such games in the past :)
#4
07/14/2007 (1:46 pm)
Okay. Did you get to the asteroid field part?
#5
07/14/2007 (8:35 pm)
Awesome work Kevin, any chance you have a Mac build I can try out? :) 

Torque Owner SaurabhTorne
Suggestion: add boundary wall on the sides, this is ignored in many similar games but its what, can make game feel unique.