Project progress (wotss)
by Mikko Lintunen · 07/06/2007 (6:10 am) · 4 comments
One month back I wrote brief post about project start and today we have went few leaps forward. Sorry still no english page.
Wonders Of The Seven Seas
Webpage
Basicly it's simple action game with sail ships from 16th & 17th century. Modified TGE engine.
Today we have something which actually starts to remind the concept I originally came up with. Official demo/beta is coming out in mid august. Stay tuned.
It been quite a ride, in so short time. 2 months. We have massive group of 3 working with the title. I have enjoyed every second.


Wonders Of The Seven Seas
Webpage
Basicly it's simple action game with sail ships from 16th & 17th century. Modified TGE engine.
Today we have something which actually starts to remind the concept I originally came up with. Official demo/beta is coming out in mid august. Stay tuned.
It been quite a ride, in so short time. 2 months. We have massive group of 3 working with the title. I have enjoyed every second.


About the author
#2
We just wanted to bring alive 7 historical location, where players could see how it were back in 1700th century. Nature, surroundings, ships. I have tried to bring the design of every level as close as reality it was back then with the touch of mystic they still poses.
Yeah It could have been single player experience but I have never been such a fan of single player games so its designed to work as multiplayer game with some interesting gamemodes like : Treasure Chase, Spanish Armada and Pirate! All fancy names ;).
To make it all interesting and fun gameplay was designed to be quite simple and TGE offered us very easy start and still enough to make it deep. Theres still lot to do to make world a live. Fish, birds but they are all coming along.
Ship indeed works as a "character", you get to choose your ship in start and spawn as the sides too. You can pick the other team from the screenshot.
07/06/2007 (8:07 am)
Had to look at the dictionary to get meaning of premise :). We just wanted to bring alive 7 historical location, where players could see how it were back in 1700th century. Nature, surroundings, ships. I have tried to bring the design of every level as close as reality it was back then with the touch of mystic they still poses.
Yeah It could have been single player experience but I have never been such a fan of single player games so its designed to work as multiplayer game with some interesting gamemodes like : Treasure Chase, Spanish Armada and Pirate! All fancy names ;).
To make it all interesting and fun gameplay was designed to be quite simple and TGE offered us very easy start and still enough to make it deep. Theres still lot to do to make world a live. Fish, birds but they are all coming along.
Ship indeed works as a "character", you get to choose your ship in start and spawn as the sides too. You can pick the other team from the screenshot.
#3
07/06/2007 (9:23 am)
nice, i like the citys on the back ground, btw, the sail, paint in some folds, now it looks really flat ;)
#4
07/07/2007 (6:24 am)
Nice screenies Mikko (& team)! :0)
Jacque Perin