I think I saw Bigfoot...
by Todd Pickens · 06/24/2007 (11:52 am) · 19 comments
But it turned out to just be a really hairy Hippy
It has been a while since my last update.
And it has been a crazy, and event filled 4 months.
When I last posted, I was showing off the "soon to be released" free update and TGEA port of my FPS Environment Pack.
Since that last post, my development partner Jon Jorajuria has had some great success with his musical career (but I will leave that for him to share). The toe I broke 3 days after a race on Catalina Island has finally healed. I ported the RTS Environment Pack to a TLK enabled build of TGE, which means all of you who have had to deal with the lighting differences between the original non TLK build and use of it in a more recent version of TGE will soon have an out of the box solution, so to speak.

You can see a few more shots here if you are interested.
And last but certainly not least, I moved... twice... and accepted a position with Garage Games here in beautiful Eugene Oregon!!!
So I have been crazy busy to say the least. But things are settling down and my personal projects are coming back on track. I will soon have a solid idea of when I can release the free FPS Pack content and TGEA port, as well as the RTS update. My apology for the delay.
Everyone at Garage Games has been fantastic, and they made me feel at home right from the start. It is great to finally be able to put a face on everyone I have come to know through the forums.
There are lots of exciting things happening here and I am thrilled to be a part of it.
...more "soon".
It has been a while since my last update.
And it has been a crazy, and event filled 4 months.
When I last posted, I was showing off the "soon to be released" free update and TGEA port of my FPS Environment Pack.
Since that last post, my development partner Jon Jorajuria has had some great success with his musical career (but I will leave that for him to share). The toe I broke 3 days after a race on Catalina Island has finally healed. I ported the RTS Environment Pack to a TLK enabled build of TGE, which means all of you who have had to deal with the lighting differences between the original non TLK build and use of it in a more recent version of TGE will soon have an out of the box solution, so to speak.

You can see a few more shots here if you are interested.
And last but certainly not least, I moved... twice... and accepted a position with Garage Games here in beautiful Eugene Oregon!!!
So I have been crazy busy to say the least. But things are settling down and my personal projects are coming back on track. I will soon have a solid idea of when I can release the free FPS Pack content and TGEA port, as well as the RTS update. My apology for the delay.
Everyone at Garage Games has been fantastic, and they made me feel at home right from the start. It is great to finally be able to put a face on everyone I have come to know through the forums.
There are lots of exciting things happening here and I am thrilled to be a part of it.
...more "soon".
About the author
#3
06/24/2007 (12:45 pm)
Cheers to ya!
#4
06/24/2007 (1:30 pm)
Fantastic Todd! Congratulations!
#6
The pictures on your website are BEAUTIFUL!! I want that pack just to run around the level and look at it. :)
06/24/2007 (3:10 pm)
Congratuations Todd!! I thought I saw the Employee next to your name in forums. Very exciting news!! How do you like Eugene?The pictures on your website are BEAUTIFUL!! I want that pack just to run around the level and look at it. :)
#7
06/24/2007 (5:04 pm)
Great to hear, Todd! Congrats, it always seemed like it was just a matter of time before they snatched you up.
#8
06/25/2007 (6:14 am)
Yeah well done man
#9
06/25/2007 (8:41 am)
Welcome to GG and welcome to Eugene, it's great to have you here.
#10
06/25/2007 (1:01 pm)
Congrats Todd, a very eventful 4 months indeed! :0)
#11
I am enjoying Eugene very much so far. And everyone at GG has been great. There is lots happening here at GG, and many people still to meet.
Now I am headed out for a run to enjoy the sun and warm weather.
I promise to post again soon and update on the ...update status, if you follow my meaning.
06/25/2007 (6:03 pm)
Thanks very much everyone! And thanks very much for the welcome Matthew.I am enjoying Eugene very much so far. And everyone at GG has been great. There is lots happening here at GG, and many people still to meet.
Now I am headed out for a run to enjoy the sun and warm weather.
I promise to post again soon and update on the ...update status, if you follow my meaning.
#12
Does this mean more awesome content packs in the near future? If so...Yay!
If not I'm getting my pitchfork.
Ok, I don't actually own a pitchfork but I can get my hands on a really pointy fork. Could probably give someone a really nasty jab with it....
06/27/2007 (6:50 am)
Congrats Todd :)Does this mean more awesome content packs in the near future? If so...Yay!
If not I'm getting my pitchfork.
Ok, I don't actually own a pitchfork but I can get my hands on a really pointy fork. Could probably give someone a really nasty jab with it....
#13
And yes, more packs to come. But I want to finish the update for the existing ones before I release any of the new ones.
06/27/2007 (6:08 pm)
Thanks Gareth,And yes, more packs to come. But I want to finish the update for the existing ones before I release any of the new ones.
#14
08/25/2007 (6:36 pm)
I don't want to bother you but i was wondering how the Shapes & Lines: FPS Environment Pack for TGEA is coming? And if you are going to make a night time pack that we talk about sometime ago? But keep up the great work and can't wait to see what you have coming out next.
#15
I have actually been trying to wrap things up the past couple of weeks. I have a new full build in TGE 1.5.2 with the Modernization kit enabled. Big thanks to Andy Maloney for that.
I need to clean up some lose ends and make sure everything is ready to go.
It will likely be a couple more weeks however, because I have family coming to visit this weekend and won't be able to get any work done on it until they leave.
I have worked some on the nighttime setting for the same environment, but have not yet found a good solution for a moon effect, so that won't be part of the free update, but may be coming before too long.
Also, I have ported the FPS version of my RTS environment pack to the same build, so I may also be releasing a free update for that pretty soon.
08/27/2007 (9:22 pm)
Kory,I have actually been trying to wrap things up the past couple of weeks. I have a new full build in TGE 1.5.2 with the Modernization kit enabled. Big thanks to Andy Maloney for that.
I need to clean up some lose ends and make sure everything is ready to go.
It will likely be a couple more weeks however, because I have family coming to visit this weekend and won't be able to get any work done on it until they leave.
I have worked some on the nighttime setting for the same environment, but have not yet found a good solution for a moon effect, so that won't be part of the free update, but may be coming before too long.
Also, I have ported the FPS version of my RTS environment pack to the same build, so I may also be releasing a free update for that pretty soon.
#16
10/09/2007 (7:38 pm)
Your FPS Environment Pack is great. Any news about the TGEA port? Thanks.
#17
10/12/2007 (5:23 am)
I too love the FPS pack, and am eagerly awaiting the TGEA port, thanks!!
#18
@ Everyone else ....ACK! sorry to keep everyone waiting. My schedule has been crazy, but still no excuse.
Aside from visiting relatives, then IGC, GG projects, and external projects, I have neglected my poor content pack which is just setting here waiting for me to put a bow on it and kick it out the door.
Guess I need to fix that.
10/22/2007 (8:40 pm)
@ Arcanor, Thanks very much, really glad you like it.@ Everyone else ....ACK! sorry to keep everyone waiting. My schedule has been crazy, but still no excuse.
Aside from visiting relatives, then IGC, GG projects, and external projects, I have neglected my poor content pack which is just setting here waiting for me to put a bow on it and kick it out the door.
Guess I need to fix that.
#19
10/22/2007 (11:58 pm)
Come back to us Todd, come back! The people need more of your awesome content packs. :D
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