Game Development Community

dev|Pro Game Development Curriculum

Penguins Arena - Screenhots history (1)

by Mathieu · 06/12/2007 (3:00 pm) · 4 comments

[shameless promotion]
You may know Frogames.net for the awesome Contact Packs made by Christophe, you'll now know Frogames.com for their awesome game.
[/shameless promotion]


Christophe start working on what will be Penguins Arena in september 2005:
- 2 teams of 6 players each (if there's not enough players the team is completed with bots)
- to win the round you must be the last on the map
- you died when you fell out of the platform
- all weapons are used to push the ennemis out of the platform
- when a (real) player die he can take control of a remaining bot of his team

Version 0.7 (GID prototype)
pix.nofrag.com/58/bb/60b12b767e58540da80c910fe721.jpg
More details on my GID .plan


Version 3.5 (Celshading and penguins Oo Oo)
pix.nofrag.com/f2/a5/7d4866631c8c0f819ca6895b1ed8.jpg

Version 4.0 (Experimentation with celshading)
pix.nofrag.com/6e/48/f09a8ade44bb9fbd2a2b1e57ee30.jpg

Version 5.0 (Oups, too much experimentation! Oo)
pix.nofrag.com/53/e0/02cd6181f502d1921942f11ca2d5.jpg

Version 5.2 (AI markers)
pix.nofrag.com/cd/1c/089bc3fb6efd134fd2bb0ea8ba77.jpg

To be continued in a later .plan

Visit Frogames.com to subscribe to Frogames' Newsletter or RSS feed!

About the author

Developer at frogames.com / frogames.net


#1
06/13/2007 (1:28 am)
Like the idea.... Does look cold...

So what... you push each other in the water... Throw each other with snowballs? At least give us a liiiiittle more :)
#2
06/13/2007 (2:08 am)
I'll post a .plan next week.
Sabine or Christophe will publish more information in the following weeks, probably when we'll focus on beta testing.
#3
06/13/2007 (5:04 am)
Good idea Mathieu, I think I might do a retrospective history on the dev of Imitate to make up for the lack of blog updates! Interesting idea, kinda like worms 3d, on penguins :0)
#4
06/14/2007 (4:11 am)
Great idea Mathieu and very nice look & feel.