mmorpg progress
by Grant Kessler · 05/26/2007 (8:20 pm) · 0 comments
Well...ekosoft released a very unstable version of a file management system. but it works nonetheless! You can see info here if you want. Click Here
Also Relic Online is steadily going. We now have official meetings, and are working on getting the graphics completely drawn out for the characters, armor, weapons, clothes, monsters, pets, summons, and items. :) thats alot, but we're about a quarter of the way done in only 2 weeks! Once everything is complete we'll all start using wonderful studio max to get everything in 3d, because we did decide to do the entire game 3d instead of a 2d/3d game.
The site is also on its way, it really just needs some security fixes, graphics and flash, and little touch ups on the forums and help desk, then its really done. All the pages finally have content too.
As for the game design document, it has a long way to go before its finished. A long long ways to go. We are on page....25, and only covered an inch of the game. I will post an updated, unconfidential version of it on some forums, maybe here too, because i've had too many people ask me what a mmorpg game design document looks like. If you now find youreself asking "hey, what does one look like?!" There are some great resources on google, if you search rpg design document. There is no real "way" to do a game design document, you just have to cover everything in the game, literally everything, and if it makes sense, is readable, and somewhat orderly, and you've slapped a "CONFIDENTIAL" on there, bam, you got a gam doc. There, i ran off my subject.
Hopefully after the graphics come up, we'll get a little bit of attention. It's kind of hard to get you're game promoted out there lately, because of all the mmo's that fail, no one really wants to cover new ones until there are in-game screenshots. And i understand why, but when were the days when concepts actually came to be? Oh well...
If you're actually interested in seeing this game come out, xD, stay tuned. I post updates here just to make myself feel like im doing something!
Also Relic Online is steadily going. We now have official meetings, and are working on getting the graphics completely drawn out for the characters, armor, weapons, clothes, monsters, pets, summons, and items. :) thats alot, but we're about a quarter of the way done in only 2 weeks! Once everything is complete we'll all start using wonderful studio max to get everything in 3d, because we did decide to do the entire game 3d instead of a 2d/3d game.
The site is also on its way, it really just needs some security fixes, graphics and flash, and little touch ups on the forums and help desk, then its really done. All the pages finally have content too.
As for the game design document, it has a long way to go before its finished. A long long ways to go. We are on page....25, and only covered an inch of the game. I will post an updated, unconfidential version of it on some forums, maybe here too, because i've had too many people ask me what a mmorpg game design document looks like. If you now find youreself asking "hey, what does one look like?!" There are some great resources on google, if you search rpg design document. There is no real "way" to do a game design document, you just have to cover everything in the game, literally everything, and if it makes sense, is readable, and somewhat orderly, and you've slapped a "CONFIDENTIAL" on there, bam, you got a gam doc. There, i ran off my subject.
Hopefully after the graphics come up, we'll get a little bit of attention. It's kind of hard to get you're game promoted out there lately, because of all the mmo's that fail, no one really wants to cover new ones until there are in-game screenshots. And i understand why, but when were the days when concepts actually came to be? Oh well...
If you're actually interested in seeing this game come out, xD, stay tuned. I post updates here just to make myself feel like im doing something!
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