A Neoastra Cookie
by David Mac · 05/07/2007 (1:11 pm) · 2 comments
I certainly don't want to spam the GG community with empty prose regarding my game development.
Let it suffice to say that I'm still fighting with Linux but have a semi operational Windows server going and progress is being made.
So let me lend some weight to this post with a reward of sorts. On a remotely related issue, I've made up a fix, or more appropriately a replacement for the ammo.dts with the error message causing collision mesh that comes stock with TGE.
You can download the new ammo.dts from http://www.dreamforgecreative.com/ammo.rar
Unzip it into your crossbow folder and overwrite the old ammo.dts with it.
This is a whole different object. It is 3 arrows instead of an ammo clip. But it doesn't appear to cause any errors ;D
It is free for Licensed Torque Game Engine users to use without credit or compensation.
Enjoy!
Let it suffice to say that I'm still fighting with Linux but have a semi operational Windows server going and progress is being made.
So let me lend some weight to this post with a reward of sorts. On a remotely related issue, I've made up a fix, or more appropriately a replacement for the ammo.dts with the error message causing collision mesh that comes stock with TGE.
You can download the new ammo.dts from http://www.dreamforgecreative.com/ammo.rar
Unzip it into your crossbow folder and overwrite the old ammo.dts with it.
This is a whole different object. It is 3 arrows instead of an ammo clip. But it doesn't appear to cause any errors ;D
It is free for Licensed Torque Game Engine users to use without credit or compensation.
Enjoy!
#2
05/09/2007 (11:53 am)
Your welcome Andy! It's not a big problem by any means, but some folks have expressed an interest in having an error-free log. I thought this would help ;) 
Associate Andy Hawkins
DrewFX