SmokeJumpers - Wildfire behavior & display
by Norv Brooks · 04/26/2007 (9:52 am) · 3 comments
Developing the wildfire behavior and display on screen has taken longer than expected. SmokeJumpers is progressing nicely and my hope is soon to have an alpha demo of Level One ready. Attached are screenshots of wildfire patterns without any attempts to stop the wildfire advancement. Wildfire behavior is not just a random pattern. Wildfire behavior is affected by the environment, e.g. wind direction, wind speed, temperature and humidity. Also affecting the behavior is the fuel, e.g. type - grass only, brush, small trees, large trees or conifer; grade - fine, medium or coarse and fuel moisture. Last but not least, terrain - flat, up or down hill, up or down slope or up or down steep grade. These factors affect the wildfires movement direction & speed, the intensity of the wildfires and whether adjoining fuel will be ignited spreading the wildfire.










About the author
Torque Owner Neo Binedell
Looking at those pics I almost get a sense along the lines of Oasis ;p